I've heard other water-school ideas after I made mine so, I decided it post it up for Celestia is underwater, only I call my idea, SEA. This version is basically made up of ice and storm, like the others said they weren't. So a lot of you won't agree with me, but well it's my idea . You might also see the damages are derived from Ice and Storm damages. They are like opposites, in a way, for ice is low on damaging, and storm is very noticably heavy in damage. (Don't steal spells please!)
Level One spell: Wave: 65-145 Damage of water, one pip, 75%.
Level Two spell: Seatrap: +25% Sea damage, 0 pips, 100%
For the LAST time people WATER, ELECTRICITY, AND WIND, are ALL part of storm. Creating a school that is only one of these would hurt storm and destroy the game
I've heard other water-school ideas after I made mine so, I decided it post it up for Celestia is underwater, only I call my idea, SEA. This version is basically made up of ice and storm, like the others said they weren't. So a lot of you won't agree with me, but well it's my idea . You might also see the damages are derived from Ice and Storm damages. They are like opposites, in a way, for ice is low on damaging, and storm is very noticably heavy in damage. (Don't steal spells please!)
Level One spell: Wave: 65-145 Damage of water, one pip, 75%.
Level Two spell: Seatrap: +25% Sea damage, 0 pips, 100%
For the LAST time people WATER, ELECTRICITY, AND WIND, are ALL part of storm. Creating a school that is only one of these would hurt storm and destroy the game
i saw your reply to my post and after i thought about it you're right. That doesn't meen i disagree with the creator of this post, but i could change the ideas a little bit.