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Power Pips

AuthorMessage
Explorer
Jun 08, 2008
81
with the new world out, higher lvls, and stronger mobs and bosses, Why do we higher lvl wizards Still Only start with if we're lucky 4 pips, and the mobs who now have the health of other worlds bosses starting out with 6-8 pips and bosses who start with 10, shouldn't we be able to start with the same as mobs ? in other worlds we did, but not in the new one. its tough when you have to battle 2 mobs with 3000 + health both starting with 3pwr pips and they get first turn and your lucky if you start with 2 pwr pips. if they pass they can hit you with an 8 pip spell while your still waiting for enough pips to cast a 6 pip spell.
shouldn't we wizards who are supposed to be stronger and smarter then the mobs/bosses we battle at least start off with as many pips as the bad guys ?