with the new world out, higher lvls, and stronger mobs and bosses, Why do we higher lvl wizards Still Only start with if we're lucky 4 pips, and the mobs who now have the health of other worlds bosses starting out with 6-8 pips and bosses who start with 10, shouldn't we be able to start with the same as mobs ? in other worlds we did, but not in the new one. its tough when you have to battle 2 mobs with 3000 + health both starting with 3pwr pips and they get first turn and your lucky if you start with 2 pwr pips. if they pass they can hit you with an 8 pip spell while your still waiting for enough pips to cast a 6 pip spell. shouldn't we wizards who are supposed to be stronger and smarter then the mobs/bosses we battle at least start off with as many pips as the bad guys ?