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health flux

AuthorMessage
Defender
Dec 14, 2008
101
well as I have been noticing enemies seem to drop and increase randomly by like 3 points in their health..... which can get annoing because we see them defeated but the turn we defeat them they mysteriously decide to re-pop with 1 life...... and this happens with many enemies around the spiral and they keep their pips which is trouble some if they cast scarecrow and heal them selves
but the grendel style mobs will DISAPPEAR and we litterally cant see them until they cast a spell....
also while fighting the crystalline quest boss who is very hard to get to because of her gauntlet.... when we defeated her it sayed she was still there but in 2D combat display said she was defeated and I coudlnt target her bu my friend was able to wraith her......

these health fluxes are becoming strange....

can the mods please look into this?