Golem Destroyer: Damage 200 > 255, Effect changed to Swap any Overtime
Spectral Blast: Effect changed to Gain +30% chromatic pierce blades to self per blade on opponent (Max 3)
Hydra: Effect changed to Gain +35% universal shield to self per shield on opponent (Max 3)
Helephant (Path B): Effect changed to Chromatic DoT; Protection removed
Triton (Path B): Effect changed to Blades value changed to +55%
Wraith (Path B): Effect changed to Weaknesses changed to Chromatic; Value changed to -60%
Ramps
Oni’s Shadow: Effect changed to: Gain +50% universal charm per positive charm on opponent and –40% universal weakness on opponent per negative charm on self (Max 2)
Jinn’s Fortune: Effect changed to: Gain +50% universal shield per ward on opponent and +40% universal trap on opponent per trap on self (Max 2)
Energy Transfer: Effect changed to Heal blades value changed to +50%
Reap the Whirlwind: Effect changed to Blades value changed to +50%
Wall of Blades TC: Effect changed to Shield value matches trained spell at -25%
Gambits
All Shield Based Gambits now cost 11 pips
All HoT and DoT Based Gambits now cost 7 pips
All Blade, Weakness and Trap Gambits now cost 9 pips
Balance Gambits do not follow these general rules
Tribunal Oni: Effect changed to: x2 Gambit: 2 positive charms on self and 2 negative charms on opponent
Duststorm Jinn: Effect changed to: x2 Gambit: 2 positive wards on self and 2 negative wards on opponent
Nile’s Knock-Out: Base Damage 955 changed to 975
Doom Oni: Conditional Result x2 Damage changed to 1750
Phantastic Jinn: Conditional Result x2 Damage changed to 1850
Kelvin’s Icy Gaze: Conditional Result x2 Damage changed to 1705
Novus Spells
Scales of Destiny: Effect changed to Gain –35% universal shield if opponent has shield and gain 450 heal over 5 rounds if heal over time on opponent.
Gravestorm: Effect changed to Blades value changed to +60%
Shadow Spells
Rusalka’s Wrath: Effect changed to Random Blades value changed to +45% storm blade or +45% heal blade
Miscellaneous
Healing Current: Effect changed to 385 Heal and 75 heal a round for 3-5 rounds
The following Treasure cards have been made “No-PvP”: Medusa, Celestial Calendar, Dr. Von’s Monster, Frostfang