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Player Start Detector Issue

AuthorMessage
Survivor
Jan 08, 2011
9
So, I have been using player start detectors for growing housing guests in size (specifically Wyrms, if that information makes any difference), and whenever I log out of the game or I am out of my house for an extended period of time, I log back in or return to one of my houses to find they are no longer functioning even though it says the target is still selected and they only work after I reselect them through each and every start detector.

Is there any way this issue can be fixed?