1) I like W101. I'd like to see a 'counter attack' ability, starting from level 10. It works like this: There's an attack card slot that you can put attacks into, like your side board. As you level up, you can put greater level attacks into it. @ level 100, you can now put treasure cards into it, which of course are consumed once used. (alert msg to player upon usage).
2) An 'OVERKILL' ability. It works like this: Whenever you use an attack (X) amount of levels above an enemy mob/monster, you have a %chance(increases in % as with (X) so many levels) of hitting for an 'OVERKILL'. A message will appear, visible by all players(prestige), that indicates the attack has landed as such, and the player is given a boost in xp (% rising in increase with (X) levels).
Just a couple of truly nifty ideas that I'd love to see incorporated into the gameplay!
Ty for your time!
What do you, my fellow players/members think about them?