The Devourer needs to be looked at its Broken battle
Hi all,
I am one of the best of the best PVE players of both wizard and pirate. I am not here to complain but the Devourer battle needs to be looked at and needs tuning.
The damage to the team is not the problem, 3 of my team gets eaten and does not spit them back out being hit or not even with minions alive or dead. after even 5 rounds I have to escape out because there is no option to "flee" while being eaten.
Please advise something or this battle needs to be reworked so only 1 wizard is eaten at any given time.
Re: The Devourer needs to be looked at its Broken battle
masterryan1969 on Nov 17, 2019 wrote:
Hi all,
I am one of the best of the best PVE players of both wizard and pirate. I am not here to complain but the Devourer battle needs to be looked at and needs tuning.
The damage to the team is not the problem, 3 of my team gets eaten and does not spit them back out being hit or not even with minions alive or dead. after even 5 rounds I have to escape out because there is no option to "flee" while being eaten.
Please advise something or this battle needs to be reworked so only 1 wizard is eaten at any given time.
Cheers,
Something peculiar is going on here. The Devourer actually IS supposed to devour only one Wizard at a time. Unless... Did your three team members flee and return? Being devoured is also its tardy cheat.