Moderate this fight to somewhat more realistic levels. wiping out any chance of a somewhat strategic approach on the first round just dooms the rest of the fight. And randomly choosing the same wizard to satisfy your devourer mechanic is also a failed programming idea. You guys and gals have been at this for over a decade. Have you forgot what it means to have fun playing a game. making fights impossible hard is demoralizing at best and in terrible taste for the games atmosphere. Learn from this suggestion. PLEASE
There is enough sample data in the server side history file now to inform the developers that this boss and his minions are hitting twice as hard as they need to in order to kill most storm players. Tone it down.