Level Locking / Level requirements for starting a world
Remove the level requirements for starting worlds. It prevents certain creative challenges like Nuzlockes (level locking to make questing more challenging). Some people want to make the game more challenging, but are instead required to make the game easier by unlocking. A good way to implement this could be to only have level requirements for wizards who don’t have level lock on. This incentivises new wizards to do side quests, other activities, and have a feeling of some time passing before starting the next world, while not preventing experienced wizards who want to do challenge runs. Anyone who level locks should be able bypass level restrictions for starting the next world.