Hello i would like to make a suggestion on the difficulty system of dungeons there is in idea of choosing bosses difficulty before entering the dungeon or entering the boss fight for example lets say there is 3 version's of malistare - malistare tier 1 = 25k health - malistare tier 2 = 50k health - malistare tier 3 = 100k health and the player can choose between them at the start of entering the dungeon tier's can effect your drop rate and chance to get the gear your are looking for