I used them over in Test Realm. I really like the death one. I think it was called Necrohamster. That one is my favorite because I like the look of it. Also, it heals itself with Lulu which is nice.
My second favorite in design is the balance henchman. I haven't used him yet though.
No, for multiple reasons. First of all, in the battles that are difficult (due to cheats), henchmen are as much a liability as a boon since they can set off boss cheats. Second, because they're too expensive. A level 140 henchman costs as much as a pack and lasts for one battle. I can bribe a max level with a pack for a lot more than one battle, and they're going to be significantly more competent and likely stronger as well. Third, because I'm death and I can just solo everything with overpowered scarecrows, lol.
New Question; I am reading the update notes, and see that 2 henchmen are listed as "death" but no listing for "balance" Please confirm this... I am a bit surprised if this is correct.
Have you hired any Level 140 Henchmen to come to your rescue? What do you think of them so far?
They get the job done. They're cheap. They make you look like a cheater. But they get the job done.
Their Ai is good. The life henchmen heals when necessary. The attacks follow in a way that makes sense even in more complicated bosses like the Time Butterfly.
Have you hired any Level 140 Henchmen to come to your rescue? What do you think of them so far?
The storm henchman fizzles all the time.
The life henchman heals you sometimes but usually heals itself - especially if it's hurt. If you are hurt and it is hurt, and it has to choose which one to heal, it will always heal itself - once in a while it hits but it usually stares off into space. it also has a tendency to put shields on itself but never on the person that paid crowns for it.
in fact, none of the level 140 henchmen shield the person that paid for them, though they shield themselves.
The myth henchman actually hits, and does decent damage.