Time (chronomancers) sign: a watch prof: George prof species: watchmaster you know people that make watches class specialty: attacks that say damage + delete previous enemy attack tree: Watcher instead of leaves had watches
Attacks: time blade 0 - +25% to next time attack time trap 0 - +20% to next time attack time shield 0 - -80% to next time attack Watch 1 - 50-90 Time alert 2 - 115-150 Calendar 3 - 200-290 Past monster 4 - 300-350 + delete previous enemy attack Bartleby's stasis 5 - 390-420 + stun Beginning of time 6 - 450-500 Lead of the aliens 7 - 590-650 + delete previous enemy attack Era of peace 8 - 670-700 + 300 to all friends Era of War 9 - 750-800 Apocalypses 10 - 890-950 + delete previous enemy attack
what do you mean by delete previous enemy attack? it's confusing me and might be overpowered
Tech (technomancers) Sign: gear prof: Rob (as in robot) prof species: modern robot class specialty: multi- hit attacks tree: Boomer has gears instead of leaves
Attacks: Tech blaster 0 - +30% to next tech attack Tech trap 0 - +25% to next tech attack Tech shield 0 - -80% to next tech attack Gear throw 1 - 80-100 Battle droid 2 - 120-150 Troll bomber 3 - 150-200 to all enemies Missile 4 - 300-400 Drilling Machine 5 - 450-500 Shielded battle droid 6 - 500-580 + 300 absorb Golden Machine Gun 7 - 600-700 to all enemies Battle Droid Army 8 - 800-890 Starfighter 9 - 900-990 Mechanical Dragon 10 - 1000-1200 Invid Commander 11 - 400 absorb, 300 + 500 over 3 rounds, 1000 or 1200 (absorb is a shield, the dot is several blaster shots, 1000 is a slash and 1200 is a laser beam
Tech has 80% accuracy, moderate attack and moderate defense
P.S. Last air post Air has 75% accuracy, moderate attack and low defense
don't like techomancer idea storm is the school that invents stuff currently and i like that
Agreed blizzard. So guys how do you think 1 fourth?
Example:
Your hit with a 100 damage thunder snake
so you use a + delete last enemy attack but instead of erasing 100 damage it erases 25 only.
for blades and traps this is it:
+40% ice blade with a specialty attack and the blade been casted last round intead only +35%
and shields:
-80% myth shield
you use a specialty attack... and -75% only
if you guys think its still confusing any other time specialty recommendations would be greatly appreciated
i tried to do chronomancy in thread titled new school author team yellow swag the idea was decent damage with small negative accuracy or damage charms or on some special spells damage and dispels got lazy with names also alchemy some astral type spells but are very random and lots of very random non astral type spells
Time (chronomancers) sign: a watch prof: George prof species: watchmaster you know people that make watches class specialty: attacks that say damage + delete previous enemy attack tree: Watcher instead of leaves had watches
Attacks: time blade 0 - +25% to next time attack time trap 0 - +20% to next time attack time shield 0 - -80% to next time attack Watch 1 - 50-90 Time alert 2 - 115-150 Calendar 3 - 200-290 Past monster 4 - 300-350 + delete previous enemy attack Bartleby's stasis 5 - 390-420 + stun Beginning of time 6 - 450-500 Lead of the aliens 7 - 590-650 + delete previous enemy attack Era of peace 8 - 670-700 + 300 to all friends Era of War 9 - 750-800 Apocalypses 10 - 890-950 + delete previous enemy attack
I think that this is a good idea if so we had this i think that people would spend more time on the game.
ok ill give these a try you know how you can pick to class is what about making a screat school out of all of them that combine lets say and it would combine into one school that would be hidden some were in wizard city so would the other class is and the school would be time like the school you guys are talking about like each class combo would have it own school hidden and they have there own teacher and spells that you could get around at lest level 45 so you would not get it right away and have to work to get it and also to discover the quest you had like I don't know battle some kind of boss to unlock the school and you have to solo it because it would be like getting new spells and stuff so you would not want it to be to easy and there be more then one combo class like you had to be to class to unlock the school and no one else can get it in less they the same to class is like or or or or or oror you get were I going at each combo you did would get it own hidden class that way everybody would get there own class and new spells and these would make the game more fun and cool there would not have to be new boss is because it a combo class that only wizards can have and they can make the old boss and stuff restance to some combo class so you have to guess what combo would boost on them because it could be just random so you never know that be half the fun and they could add blocks for the combo class is in the hidden school like it block all the spell that are combo for like if you were ice and death then you you get all life combo myth combo and fire and storm combo blocks but no ice combo blocks and death combo block that way they could steal block and they would not have all the blocks but the combo class is would not be as strong as the normal ones tell me what you think plz
first of all, if balance had a convert, air has nothing to do with the opposite of balance.
and second, the school of air sounds stupid. what spells are you going to do, the air storm? I don't get it. Its so corny.
I think symbolizes air enough. And what they meant by the balance convert was the school of Chaos.
Even if these ideas were added.. We'd have 9 schools. "Air" wouldn't have a convert, making the add-on pointless. And I agree... What spells would be with the school of Air anyways? If we're gonna add that we might as well add Water and Earth along with it, which is already symbolized with and .
I think there should be a Time School and a Space School.
Space school huh? Well here we go:
Sign: Flying Saucer Prof: Martin Prof species: Martinytes (mar-ti-ni-ts) a world is Martinyt. Mars theme world Tree: Martiny Class specialty: Bouncers. A new effect only for space. They teach you how to use an enemies own power against him Ex: your hit with 100 damage but you had a bounce shield, the attack does 25% of the damage against its user. So 25 damage goes to user. Also there is bounce charm or trap. A quarter of the increase goes to you. Ex: the opponent has a 40% trap or blade. You use bounce charm or trap. So you get a 10% blade or trap. The element depends on what increase you bounced.
Ultra tank 3 - 300-325 plus bounce Bombardment of Martinyt 4 - 390-430 to all enemies Martinyt Karate men 4 - 400-420 Counterstrike! 5 - 470-500 plus bounce Martinyt's wrath 6 - 550-600 Space blade 0 - +25% to next space attack Space trap 0 - +15% to next space attack Space shield 0 - -80% to next space attack Bounce shield 1 - 15% of next enemy attack is bounced to him Bounce blade 2 - 15% of enemy blade is yours Bounce trap 2 - 15% of enemy trap is yours
ok ill give these a try you know how you can pick to class is what about making a screat school out of all of them that combine lets say and it would combine into one school that would be hidden some were in wizard city so would the other class is and the school would be time like the school you guys are talking about like each class combo would have it own school hidden and they have there own teacher and spells that you could get around at lest level 45 so you would not get it right away and have to work to get it and also to discover the quest you had like I don't know battle some kind of boss to unlock the school and you have to solo it because it would be like getting new spells and stuff so you would not want it to be to easy and there be more then one combo class like you had to be to class to unlock the school and no one else can get it in less they the same to class is like or or or or or oror you get were I going at each combo you did would get it own hidden class that way everybody would get there own class and new spells and these would make the game more fun and cool there would not have to be new boss is because it a combo class that only wizards can have and they can make the old boss and stuff restance to some combo class so you have to guess what combo would boost on them because it could be just random so you never know that be half the fun and they could add blocks for the combo class is in the hidden school like it block all the spell that are combo for like if you were ice and death then you you get all life combo myth combo and fire and storm combo blocks but no ice combo blocks and death combo block that way they could steal block and they would not have all the blocks but the combo class is would not be as strong as the normal ones tell me what you think plz
You gave me an idea silver moon wolf But you can combine up to 4 schools on mine:
Tech
+ + = Tech + = Tech
Air
+ + = Air + + = Air
Time
+ + = Time + + = Time
Earth
+ = Earth + = Earth + = Earth
Space
+
How do you like this silver moon and everyone? Let me know you thoughts