I like that there is a script and role for us to play and I get punctuation is to our benefit, now how good are you at following direction?
I would love to see more detailed quests that challenges me in the written word a true character slang if you will, that hints clues of the quest and the perils of not getting it right. A more creative thought process on our part that could be predictable as well, yes well this isn’t that kind of game but lets say a bottle neck of sorts, can’t go forward with out helping another, there would be several choices to choose and the wizard helping you or does he? It maybe by his information being untruthful you get where you are going faster but you must decide. He can’t move forward till he plays his part.
Make the choices very discriminate so the interaction is apologetic to say the least and a challenge to communication.