I have found that when too many traps and shields are placed on an opponent, they overlap and blur each other out. Making it near impossible to tell what is on the opponent. My suggestion is that when the traps/shields form a complete circle, the next layer would then be a little higher than the last to give you a view of what is actually there. The same with each consecutive layer placed on it. Looking something like a set of steps going up. You could then see exactly what is there and have a better idea of what you need to attack with. When in a duel or in a street fight or boss battle, with the traps/shields actually viewable then it would be easier to decide. Please consider this as it would only enhance the game, as far as I can tell anyway lol.
James DeathHammer GrandMaster lvl 50 Master of Death No Retreat, No Surrender and No One gets left Behind