as we have all seen by now, and are having an issue with, you can't raise an egg, why drop energy from 70 to 0 for something that cannot be raised? some of us hatch "constantly" to get the best moves and attempts to create new battle pets (talent wise)
the point i do see behind this is:
if it is a baby, you could have raised it to death on one wizard and switched it to another to raise it off that energy bar, or just mega fed that one to epic over a few wizards, that's what they are preventing yes
fortunately, eggs cannot be raised, why are they stealing energy on transfer? not logical, it is no differant then having it hatch on a wizard that GOT the egg to begin with or hopping on another wizard to raise a differant pet
untill egg hatches, it is an item with timer attached, nothing more
also, helpful if strenght, intellect, agility, will, power could be exposed for the more professional hatcher, no one who these stats apply to can see waether their hatch is a "fail" pet, and with a sea dragon hatch, a day to see these ...
if you transfer a baby+ pet from Shared Bank it will pull your pet energy, makes sense, they want to prevent users from lvling these pets by moving it to another wizard, so they made energy drain.
but an egg does not have the ability to be raised
the thing is, untill the egg hatches, it would only make sense to be able to trade it without the energy drain assosiated with Shared Bank transfers of pets.
example, magma colossus egg, you would have 5 minutes to move it to the wizard you want to raise it on, or sea dragon, you would have a whole day, but if you miss the time frame and it hatches, it would pull the energy like usual based on the fact the pet has now become trainable
i don't think the eggs should take energy to move them to another wizard from Shared Bank
as we have all seen by now, and are having an issue with, you can't raise an egg, why drop energy from 70 to 0 for something that cannot be raised? some of us hatch "constantly" to get the best moves and attempts to create new battle pets (talent wise)
the point i do see behind this is:
if it is a baby, you could have raised it to death on one wizard and switched it to another to raise it off that energy bar, or just mega fed that one to epic over a few wizards, that's what they are preventing yes
fortunately, eggs cannot be raised, why are they stealing energy on transfer? not logical, it is no differant then having it hatch on a wizard that GOT the egg to begin with or hopping on another wizard to raise a differant pet
untill egg hatches, it is an item with timer attached, nothing more
also, helpful if strenght, intellect, agility, will, power could be exposed for the more professional hatcher, no one who these stats apply to can see waether their hatch is a "fail" pet, and with a sea dragon hatch, a day to see these ...
in other words " "
I get 3% of it. 97% I don't get it. Can you explain more clearly?
This makes perfect sense to me. What the OP is saying is that an egg should not cause the loss of Pet/Farming energy when removing it from the shared bank as it cannot be trained yet.
his point is that when we get a egg, we may or may not want it on that character, so we transfer it to our other character so we can keep it and we dont want our energy to be drained for a reason that should not be
ty Moribund, it is the point, but if you truly cannot understand what i mean, go hatch an egg, and trade it to another wizard through shared bank, and try to raise it
hint: there is a little yellow energy globe that goes to Zero