I have some ideas for new spells that might come with Celestia, and I would like to hear the ideas that other people have. Before you post, I would like to ask you to use the following format to avoid confusion:
School: Spell name Damage: (Insert damage done here) Graphical description: (What the spell looks like)
Below are my ideas. Cheers! Jacob Deathbringer, Grandmaster Necromancer
Fire: Divine Wrath Damage: 900 fire damage to all enemies + 25% fire damage trap Graphical description: 6 fiery angels descend from the high heavens, toting flaming swords and shields. They form a circle in midair, and point their swords at the target. A giant beam shoots from the center of their circle, dealing intense fire damage.
Ice: Diamond Dust Damage: 700 ice damage to all enemies + 200 Ice damage over 2 turns Graphical description: A large block of ice forms in the center of the combat circle. It fractures, and the shards of ice float around the circle for a few moments before priming on a target and shooting at it, dealing intense ice damage and leaving behind a DoT.
Storm: Ocean's Fury Damage: 1000 storm damage to all enemies + Stun Graphical description: Combat circle fills with water. It rises up and coalesces into a large sphere around the target, remaining so for about 3 seconds before flying into the air and slamming down onto the target.
Life: Nature's Whim Damage: 750 heal to all friends or 750 life damage to all enemies Graphical description: A woman with dirt for skin and grassy leaves for hair, wearing a green leaf robe, rises from the ground. If she decides to damage enemies, the ground around them grows plants which strangle the enemy, dealing damage. If she decides to heal your team, she will thrust towards the target a wall of green energy. As it moves towards the target, the ground underneath it will grow flowers.
Myth: Kampe Damage: 800 Myth damage to all enemies + remove one positive charm Graphical description: Kampe, prison guard of Greek mythology, descends from the heavens. She has a green reptilian body, has four legs, and has the torso of a human woman. In each of her two arms she carries a great sword, with which she slices her opponents.
Death: Lord of the Dead Damage: 800 Death damage to all enemies, convert 1/4 to health. Graphical description: Lord of the Dead is to Hades as Storm Lord is to Zeus. A pale man with black flames for hair rises from a great pit in the earth sitting on a throne carved from bone. He rises, and reaches out towards the target, and pulls life force from their chest. He relinquishes the life force to the caster in the same way as Wraith.
Balance: Star Death Damage: 250 Balance damage to all enemies followed by 650 Balance damage to all enemies and take all positive charms Graphical description: The star for Power Nova appears in the battle circle, and starts to pulsate wildly. After a moment, it explodes like a super nova, dealing 250 damage to all enemies. The debris left behind collapse into a massive black hole, which sucks away the positive charms of enemies and deals 650 balance damage to each.
These spells won't come true. For they're too powerful and there is already a rank 8 spell coming with celestia. I know one of them is Skeletal Dragon.
Well, if you check the date of the initial post, it's about a month before Celestia came out in the test realm; these are just ideas. As such, now I say they should be the NINE pip spells that come out with the NEXT world .
I have some ideas for new spells that might come with Celestia, and I would like to hear the ideas that other people have. Before you post, I would like to ask you to use the following format to avoid confusion:
School: Spell name Damage: (Insert damage done here) Graphical description: (What the spell looks like)
Below are my ideas. Cheers! Jacob Deathbringer, Grandmaster Necromancer
Fire: Divine Wrath Damage: 900 fire damage to all enemies + 25% fire damage trap Graphical description: 6 fiery angels descend from the high heavens, toting flaming swords and shields. They form a circle in midair, and point their swords at the target. A giant beam shoots from the center of their circle, dealing intense fire damage.
Ice: Diamond Dust Damage: 700 ice damage to all enemies + 200 Ice damage over 2 turns Graphical description: A large block of ice forms in the center of the combat circle. It fractures, and the shards of ice float around the circle for a few moments before priming on a target and shooting at it, dealing intense ice damage and leaving behind a DoT.
Storm: Ocean's Fury Damage: 1000 storm damage to all enemies + Stun Graphical description: Combat circle fills with water. It rises up and coalesces into a large sphere around the target, remaining so for about 3 seconds before flying into the air and slamming down onto the target.
Life: Nature's Whim Damage: 750 heal to all friends or 750 life damage to all enemies Graphical description: A woman with dirt for skin and grassy leaves for hair, wearing a green leaf robe, rises from the ground. If she decides to damage enemies, the ground around them grows plants which strangle the enemy, dealing damage. If she decides to heal your team, she will thrust towards the target a wall of green energy. As it moves towards the target, the ground underneath it will grow flowers.
Myth: Kampe Damage: 800 Myth damage to all enemies + remove one positive charm Graphical description: Kampe, prison guard of Greek mythology, descends from the heavens. She has a green reptilian body, has four legs, and has the torso of a human woman. In each of her two arms she carries a great sword, with which she slices her opponents.
Death: Lord of the Dead Damage: 800 Death damage to all enemies, convert 1/4 to health. Graphical description: Lord of the Dead is to Hades as Storm Lord is to Zeus. A pale man with black flames for hair rises from a great pit in the earth sitting on a throne carved from bone. He rises, and reaches out towards the target, and pulls life force from their chest. He relinquishes the life force to the caster in the same way as Wraith.
Balance: Star Death Damage: 250 Balance damage to all enemies followed by 650 Balance damage to all enemies and take all positive charms Graphical description: The star for Power Nova appears in the battle circle, and starts to pulsate wildly. After a moment, it explodes like a super nova, dealing 250 damage to all enemies. The debris left behind collapse into a massive black hole, which sucks away the positive charms of enemies and deals 650 balance damage to each.
i have an idea
fire: heck lord damage: 500 + 725 over 3 rounds to all enemies Graphical description: a pit apears in the center of the field. the pit fills up with fire. the fire starts bubbling. then a firey figure comes out. it has fire for hair and has embers as eyes. it aims it hand at the enemies, and shoots molten lava at them
Ice: Comet Damage: 600 damage to all. Graphical description: meteor strike, but light blue.
Storm: Rainstorm Damage: 1050 damage to all. Graphical description: a dark cloud appears a little bit above the playing field. it starts raining and lightinging. it attacks each of the players by pelting them with rain shooting them with lighting.
Life: The light Damage: does 500 heal to all and 300 absorb Graphic Description: a bright light appears high above the center of the field. in turn, it shines down on each of the players on your side.
Myth: Briares Damage: 600 to all enemies Graphic Description: a giant crack opens up in the ground. a being with a 100 hands apears. it attacks by taking giant boulders that it takes out of the ground and chucking them at the enemies
Death: Lord of Death Damage: Does 800 steal to all, and then transfers 1/2 to all friends. Graphic Description: A skeletal figure comes out of the ground, sitting on a throne made of ashes. it stands up, and then reaches into the enemy. it draws its hand out, carrying a blueish glow. it does this to all of the enemies. then it turns around and distributes 400 health to all players, useing the same movement the wraith does.
Balance: Anubis Damage: 700 damage to all and +50% to next attack to all friends. Graphical description: Anubis walks out kind of like Ra. It gets down on it front paw, and roars at the enemy. then it stands up and swipes at it. repeats for all enemies.