As we know the majority of schools give you a move which function is scaled down to pips.
Fire Heckhound (Aura spell)
Ice Ice Armor (Shield)
Storm Tempest (Hit-all attack)
Life Dryad (Heal)
Balance Judgement (Attack)
Why doesn't Death and Myth have one?
A lot of people have complained that Earthquake is weaker despite the additional effects it has. Why not upgrade Earthquake so the damage is scaled to pips?
As we know the majority of schools give you a move which function is scaled down to pips.
Fire Heckhound (Aura spell)
Ice Ice Armor (Shield)
Storm Tempest (Hit-all attack)
Life Dryad (Heal)
Balance Judgement (Attack)
Why doesn't Death and Myth have one?
A lot of people have complained that Earthquake is weaker despite the additional effects it has. Why not upgrade Earthquake so the damage is scaled to pips?
I also thought of the same for Scarecrow.
Noooo like people said before, every school has one card based on pips, and plus if earthquake was based on pips, you could have one pip and destroy in pvp, like 7 times, which is certainly something to think about
As we know the majority of schools give you a move which function is scaled down to pips.
Fire Heckhound (Aura spell)
Ice Ice Armor (Shield)
Storm Tempest (Hit-all attack)
Life Dryad (Heal)
Balance Judgement (Attack)
Why doesn't Death and Myth have one?
A lot of people have complained that Earthquake is weaker despite the additional effects it has. Why not upgrade Earthquake so the damage is scaled to pips?
I also thought of the same for Scarecrow.
Noooo like people said before, every school has one card based on pips, and plus if earthquake was based on pips, you could have one pip and destroy in pvp, like 7 times, which is certainly something to think about
Yeah but sometimes you just feel pathetic and jealous seeing people use stuff like wraith and stormzilla that does awesome damage and there is earthquake which is way to low to be called a lvl 42 spell, even with those support effects