Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

Spellcards! Post your Creations!

AuthorMessage
Explorer
Apr 26, 2009
70
Storm spell:

Hail
Level 50
Pips: X
120 damage to all enemies per pip
Description: golf-ball sized hail pouring down


Explorer
Apr 26, 2009
70
Death Spell:

Black Plague Rats
(or just one giant plague rat)
Level 50
Pips: X
100 damage to all enemies per pip,
half returned to heal self
Accuracy: 80%

Survivor
Apr 03, 2009
17
Josh1128Sh wrote:
Storm spell:

Hail
Level 50
Pips: X
120 damage to all enemies per pip
Description: golf-ball sized hail pouring down

Wouldn't Hail be considered a ice spell? just wondering, since isn't hail little ice rocks?

Defender
Dec 17, 2008
178
Don't you think those spells are just a bit strong? That hail is stronger than Judgement, and is attack on all!!

How about this spell:

Death or Balance
Rebound -
Level 45
Pips: 3
Reflect next incoming attack back onto opponent.

Explorer
Apr 26, 2009
70
Yes, the spells are stronger, but each school would be getting these new spells at level 50, so in PVP things would even out, and if another world were added to the spiral, these spells would be able to combat some very difficult enemies. Also, the accuracy (which I know I forgot to post) for storm spell would certainly be lower, like 60%.

Survivor
Dec 07, 2009
4
Death

Graveyard

700-800 damage for all enemies - half of health to you
8 pips

A graveyard appears and zombies rise up out of the ( how many zombies depend on how many enemies) The zombies go through their enemies stealing their health.

Survivor
Jul 22, 2009
3
Fire






FIRE LION
pis-5
level-32
school-fire
damage-400-500
accuracy-75%

MAKE COMMENTS!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Explorer
Aug 23, 2009
63
erick97 wrote:
Fire






FIRE LION
pis-5
level-32
school-fire
damage-400-500
accuracy-75%

MAKE COMMENTS!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Love the idea and i saw the post you made about it. Okay so heres my idea,
Sun demon (fire)
Damage,700-820

A meteorite comes from the sun and upon impact it breaks showing the sun demon

Survivor
Nov 11, 2009
8
Josh1128Sh wrote:
Storm spell:

Hail
Level 50
Pips: X
120 damage to all enemies per pip
Description: golf-ball sized hail pouring down


wouldn't a more appropriate storm level 50 move be tidal wave?
no offense just saying.

level:50
Pips:X
Damage: 150 damage to all enemy's per pip
Description: A large wave coming crashing down on each enemy one by one.

make sure to comment!!!

Survivor
Nov 11, 2009
8
matvince90 wrote:
Don't you think those spells are just a bit strong? That hail is stronger than Judgement, and is attack on all!!

How about this spell:

Death or Balance
Rebound -
Level 45
Pips: 3
Reflect next incoming attack back onto opponent.

i do agree it is a bit strong but keep in mind that this is the storm type and it could have like 50% accuracy or somethiing

Survivor
May 31, 2009
9
Myth Spell :





GRIFFIN:

PIPS: 8

LEVEL: 50

DAMAGE: 750-810 twice to every enemie

Survivor
Jun 21, 2009
14
luisppl wrote:
Josh1128Sh wrote:
Storm spell:

Hail
Level 50
Pips: X
120 damage to all enemies per pip
Description: golf-ball sized hail pouring down

Wouldn't Hail be considered a ice spell? just wondering, since isn't hail little ice rocks?
yeah and that sounds allot like blizzard

Survivor
Jun 21, 2009
14
ztaraci wrote:
Josh1128Sh wrote:
Storm spell:

Hail
Level 50
Pips: X
120 damage to all enemies per pip
Description: golf-ball sized hail pouring down


wouldn't a more appropriate storm level 50 move be tidal wave?
no offense just saying.

level:50
Pips:X
Damage: 150 damage to all enemy's per pip
Description: A large wave coming crashing down on each enemy one by one.

make sure to comment!!!
um okay what you just described is almost EXACTILLY what tempest is

Explorer
Sep 01, 2009
59
Survivor
Oct 30, 2008
15
Quarter Mirror

Reflect 10% damage to the attacker
Class: Balance
Shield
Video thing: When cast whoever the spell is cast on turns 10% percent shinier and then when it is hit the shiny coat shatters
Level 10

Half Mirror

Reflect 25% damage to the attacker
Class: Balance
Shield
Video thing: When cast whoever the spell is cast on turns 25% percent shinier and then when it is hit the shiny coat shatters
Level 35

Full Mirror

Reflect 50% damage to the attacker
Class: Balance
Shield
Video thing: When cast whoever the spell is cast on turns 50% percent shinier and then when it is hit the shiny coat shatters
Level 40

Survivor
Jun 10, 2009
4
Myth Spell
Athena
Level 50
Damage: 695-795
Shows a brain pumping until it gets really big then lasers come shooting out and hits opponent.
80%
7pips

Defender
Apr 10, 2009
118

WOW! ok WOW! i normally find people posting attacks that are some thing really lame and poitless like....

megadragon
fire (because the writer is fire themselfs, and no other reason)
pips 8 (because its the next rank)
attack 1000-1200 damage on all enemies

OK that attack is clearly wronge, right? first the general pip to hit ratio for fire is y=x+/-(5 to 25), to y=x+(95 to 105) where y is the total damage and x is the numder of pips/rank.

your ideas are NOT terrible (coming from me that means really awesome)
maybe scale the attack down or the pips up from some of you, but good

EXCEPTION!: any of your lvl 50 has pretty much been done and is only useful if the accuracy is like 60-%

btw: that wave spell is TEMPEST! only better so scrap that idea PLEASE!

Defender
Apr 24, 2009
141
new ENCHANTMENT spell:


fire centaur
plus 350 per pip for FIVE rounds

lvl 50 only

pip cost:x (as i said) 350 per pip

Defender
Apr 24, 2009
141
burn of stings

hits:105 and 25 until 175 damage

fire spell

lvl fifty only

pip cost: 1 pip

(your wizard jumps and spins then throws whatever it is that they throw on the regular 0 pip spells )



Survivor
May 04, 2009
15
Time Flux:
School: Unknown
100% Accuracy
7 pips
Completely restarts the current battle.
Animation: The turn pointer going crazy.
=====================================

Limbo Puke
School: Unknown
10% accuracy
3 pips
Randomly casts any spell in the game
====================================

Time of the Immortal
School: Unknown
100% Accuracy
7 pips
All players and enemies get max pips for one round then there pips are reset to zero.
===================================
===================================

I know. I should have left it up to you guys.

Survivor
Dec 19, 2009
15
Name; Flytrap

Class; Life

Accuracy; 80 %

Power; 300-360

Pips; 4

Description; A giant Venus Flytrap comes out of the ground and either bites the foe, or attacks them with vines. A succesful hit gives the user 100 Health.

Survivor
Dec 06, 2009
8
Ice

Roc

Summons a giant bird of ice
Pips:5
Danage:375-420
Accuracy 75% for other schools beside ice, 80% for ice school
Level: 50
Animation: blows out a breath of freezing ice,summons a giant iceberg,attack foes with talons

Survivor
Dec 06, 2009
8
Death
Guillotine
pips:4
accuracy:85%
damage:300-375
animation: opponent being sliced by a swinging guillotine
Level:some else decide

Death
Pestilence
pips:7
accuracy:70%
damage:1000-1200 gives half back to caster
animation:summons the angel of pestilence on his horse(which shows its bones)to attack draining the enemy of their lifeforce
Level:someone else decide

Death
Graveyard
pips:5
accuracy:90%
damage:30-40%
aninamtion: summons a field of tombstones this spell enhances all death spells that are used from either side and it prevents more monsters from entering the fight
level:anyone decide

Death
Blind Devotion
pips:6
accuracy:60%
damage:0
Animation:user messes with the brain of the opponent which allows them to control the opponent for 3 turns.

Death
Rotting Skeletons
Pips:7
accuracy:70%
damage:1100-1500
Animation:summons a horrendous rotting skeletons that either choose to remain to serve as a minion or attacks the enemy by dragging them down below the ground or attacking them in their face

-Cody Sungem level 30 Magus Death student

Survivor
Nov 03, 2009
1
whitedragon713 wrote:
Myth Spell :





GRIFFIN:

PIPS: 8

LEVEL: 50

DAMAGE: 750-810 twice to every enemie


i like that spell but dont u think twice is bit strong ? no offence.

Survivor
Sep 17, 2009
1
death spell:

undead crusade

pips: 5
410 - 510 damage (hits all enamies)

Desricption: two old tattered flags come out the ground and there is a silence then a blast of wind and an undead army come racing at your enamie/s this includeds skeletal pirates, ghosts, ghouls and banshee's!

level: 33

this is bascicly a death school version of meteor strike except better!
:D