I have noticed that in the iron works if you kill a street sweeper with 525 damage (which is their max health) in one hit they apear to die but come back with 2 health a round later. Is anyone else having this problem or a similar problem?
I have had that same problem in all the worlds so far. It's not every time, but about 30% of the time. It's hard to explain, but for an example; the NPC has 100 health lest and the spell you use does 100 -102 damage the NPC will die and go through death animation. The next round they are back with 1 or 2 health. usually 1 for me. Now if the damage done to them is at least 3+ points more than they have health I haven't had the problem.
I actually lost a match that way against a boss when I thought he was dead and I had only 20 health left. He came back and cast a spell that did 90 dmg and I was done . He had 1 health left and I watched go through the death animation the round before.
I also have noticed this in all worlds. I died after I killed boss and no minion. Boss was totaly gone and I had 543 life left. Then next round came up I ALL I saw was some magical swirlies appear, really kinda spooky cause that boss attacked me from the grave of swirlies with a storm shark! I had 26 life left and no heal card left in my whole deck, how I knew this is I discarded my whole deck searching for one. lol The round after the storm shark the boss made a full re appearance with 1 hit point left. and with no heal card I died from storm bats.
I guess that is the new thing with all mobs in the game is kill it with in a 2 point range it doesn't die.