im a lvl 42 life wizard and i think alllllll of those healing spells are so superfluous (yeah i said that). i count at least 8 healing spells. life school gets to hard when half of your deck is heal spells
Wait until you get to Celestia! I am so glad I started Celestia with my life wizard. With the critical attack element I heal myself and everyone around much more often. And with the new sun school and feint, our Centaur is plenty powerful!
Still new on the boards, but I'm learning that if you want to win a match use a good healer. We'll watch your back and save your you-know-what. I hate it when someone yells I NEED HEALING! I can see that, and if I have something, it's yours as soon as I can play it. There's no I in team, friends. Sometimes I hang around after I've lost just to see you win. I love to see the little spells take out a really big one.
Life is great for healing spells. If your getting bored of life then make a new account, maybe storm, or myth? I think healing is very helpful if your helping some of your friends or maybe even a higher leveled boss, or something of that matter. I'd honestly rather be life than fire! :-o
I'd say stick with life. Your healing is awesome for soloing and groups, so I'd rather not complain if I were you. If your not satisfied, I suggest you get a secondary school. (I'm a Life/Storm combo )
i have my share of life spells but i guess it can be annoying being a life wizard but i am only a myth wizard (level 34) so i don't know what it is really like :)
LOL, My legendary theurgist is amazing! She can take out an enemy, heal a teammate or three, and then go back to hitting the bad guys. And now, she can hit all of the bad guys at once! Hooray for Forest Lord, aka Lord Byron :D
Suggestions to boost your theurgist's in-game performance:
Pips, pip, pips! I have 102% power pip chance, and rarely run out. Blades -- Get Spirit blades from Niles in Krok. Grow trumpet vines and harvest balance blades galore. Traps -- Get Spirit traps from Niles in Krok. Feint -- Get an amulet or train up to feint in Death. Hex -- Buy crown boots that give hex. Teamwork -- Quest with a generous sorcerer who might, if you're lucky give balance blade and bladestorm. Critical --When you get to level 56 or so you can get a very good critical rating. I have 120 critical, and tend to hit it 1/3 of the time. That includes heals and damage spells. Heal boosts in robes, rings, athames, and charms. Enchantments -- Buy Strong, Touch, etc. treasures for Centaur and Seraph.
Theurgy is all about taking a thoughtful approach to your game play. Patience, strategy, and love for helping others combine for a powerful theurgist.
Well. I am life to and I noticed this. My secondary school is storm so I got some storm cards and mixed them into my deck. Its all about your secondary school when it comes to life. Hope this helps!!!
(I know my name doesnt match my school at all please do not comment)
Miranda Sandstone "When the flowers blossom, The whole world blossoms with hope"- Miranda Sandstone
I carried 3 decks with me, one healing with mostly heal spells and a couple attacks, the second attack with mostly offensive spells and a couple heals mostly just the big heals. The third is a PvP deck.
This way based on the role I would perform, solo I need to kill on my own but in a group I can be a healer and deal damage where I can. This allowed me versatility when picking the spells to put in my decks.
im a lvl 42 life wizard and i think alllllll of those healing spells are so superfluous (yeah i said that). i count at least 8 healing spells. life school gets to hard when half of your deck is heal spells
William LifeBringer lvl 42 life wizard
Ok there are some easy ways to solve your problems.
1.Don't equip as much healing spells and put your secondary school spells in your deck instead of your regular spells 2.Appreciate yourself because I'm a pyromancer and I LOVE life people because it's impossible to be defeated in battle.