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Wysteria Professors Need Spells to Train; Astral/Shadow School Updates

AuthorMessage
Survivor
Aug 20, 2009
4
I was farming Baron von Bracken with friends and we were taking about how the Wysteria Professors need uniques spells to train. Astral and shadow blades/traps/shields need to be trainable. Unique treasure card spells, unique shadow and astral (especially moon shift ones), should be trainable, craftable, or spellementable. Why has there not been an astral school trainer and new spells since Azteca? Astral needs astral pips or one needs at least the ability to use their associated, astral school with either power pips or school pips. This would make the astral schools (particualy their damage spells) more relevant and more readily used.

Wysteria should have a new spiral cup every 50-100 levels and be expanded. Wysteria, Aquila, Darkmoor, all could use part twos/expansions. There is so much Victorian Gothic lore for Darkmoor to explore; and so much more Greek, Roman, and Egyptian myth for Aquila and Krokotopia to explore.

Aquila spells need to trainable, craftable, or spellementable. Grizzleheim even a part three. Marleybone should get a high level expansion with the Tower Bridge. All of the Arc 1, 2, and 3 worlds could have part twos. It's fun to go back to other worlds.

Astral/shadow pets and plants for gardening too, as well as jewels.