Please consider this for the new world... it is critical for High Level PVP. We need a way to remove Traps, all traps, like shatter removes shields. Even if it's a TC (but I hope it's not), we need it, as I have talked to many old warlords who have just quit High Level PVP and dropped back to Level 50.
Please think about it, they are quitting High Level PVP, so there is no reason to go on to the New worlds. Jade Players are overwhelming in High Level PVP, and the time to take one down has become why too time consuming. If you can't take them down, you just run out of Reshuffles and lose anyways.
This new spell, combined with a Time Limit in PVP would bring many back to High Level PVP. This would again give them and me, a reason to go on to the next world. As it is, why would we go past level 90, and waste time in PvP?
The Jade issue is no different that the Wild Bolt issue, it needs to be addressed. You have addressed any issues in the past, please take the time to at least look at this problem that is decaying high level pvp.
PVP in any game is meant to be a battle, not a person standing there just healing and healing, until the other runs out of reshuffles. Plz give us the chance to make it a battle, and not a lop sided healing game that takes way too much time.
A spell to remove all traps? Yes, it would be great because of those people who go first in a PvP match then just shatter you're pretty much dead. However, no time limits in PvP. Never, you know why? Look at Diego, KI clearly cannot create any sort of artificial intelligence that can be useful for determining a winner. Also, having a time limit does not show any skill, but more of who can stay alive the longest and I think that people will try and do turtle decks especially life wizards.. They will shield and stay alive for as LONG as possible in hope that they will win. Now I'm a life wizard, I would never use this.. but I could easily see it becoming an issue.
Please consider this for the new world... it is critical for High Level PVP. We need a way to remove Traps, all traps, like shatter removes shields. Even if it's a TC (but I hope it's not), we need it, as I have talked to many old warlords who have just quit High Level PVP and dropped back to Level 50.
Please think about it, they are quitting High Level PVP, so there is no reason to go on to the New worlds. Jade Players are overwhelming in High Level PVP, and the time to take one down has become why too time consuming. If you can't take them down, you just run out of Reshuffles and lose anyways.
This new spell, combined with a Time Limit in PVP would bring many back to High Level PVP. This would again give them and me, a reason to go on to the next world. As it is, why would we go past level 90, and waste time in PvP?
The Jade issue is no different that the Wild Bolt issue, it needs to be addressed. You have addressed any issues in the past, please take the time to at least look at this problem that is decaying high level pvp.
PVP in any game is meant to be a battle, not a person standing there just healing and healing, until the other runs out of reshuffles. Plz give us the chance to make it a battle, and not a lop sided healing game that takes way too much time.
Thanks for reading.
So basically Myth's Cleanse Ward needs an upgrade like Pierce got with Shatter. Purify Ward maybe? I'm not a PvP'er but this I can agree with. The same should happen with Storm's Cleanse Charm. In upgrade, Purify Charm.
Please consider this for the new world... it is critical for High Level PVP. We need a way to remove Traps, all traps, like shatter removes shields. Even if it's a TC (but I hope it's not), we need it, as I have talked to many old warlords who have just quit High Level PVP and dropped back to Level 50.
Please think about it, they are quitting High Level PVP, so there is no reason to go on to the New worlds. Jade Players are overwhelming in High Level PVP, and the time to take one down has become why too time consuming. If you can't take them down, you just run out of Reshuffles and lose anyways.
This new spell, combined with a Time Limit in PVP would bring many back to High Level PVP. This would again give them and me, a reason to go on to the next world. As it is, why would we go past level 90, and waste time in PvP?
The Jade issue is no different that the Wild Bolt issue, it needs to be addressed. You have addressed any issues in the past, please take the time to at least look at this problem that is decaying high level pvp.
PVP in any game is meant to be a battle, not a person standing there just healing and healing, until the other runs out of reshuffles. Plz give us the chance to make it a battle, and not a lop sided healing game that takes way too much time.
Thanks for reading.
There is a spell that removes all traps and blades. it's call Earthquake.