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Stitching items

AuthorMessage
Survivor
Feb 02, 2012
11
When you stitch an item you get appearance and ONE set of stats. I think you should be able to stitch two items get both their stats and ones appearance. You also get to pick if you want to just stitch for ones appearance and stats
or my new idea. This instead will not cost 100 crowns, but 250 crowns.

Kayla IceGem 55

Astrologist
Dec 26, 2013
1124
Frosty princess on Jun 12, 2015 wrote:
When you stitch an item you get appearance and ONE set of stats. I think you should be able to stitch two items get both their stats and ones appearance. You also get to pick if you want to just stitch for ones appearance and stats
or my new idea. This instead will not cost 100 crowns, but 250 crowns.

Kayla IceGem 55
That would be great. And that's why I don't think it's a good idea. It would make highly overpowered gear too readily available. Most gear is balanced so that you usually have to sacrifice one aspect while gaining a boost in another. In the rare cases where gear gives a sweeping boost in many stats, the increases are typically comparatively minimal. What you propose would allow too many customized combination options.

Geographer
Sep 07, 2011
823
Combining the stats from two items would be much too powerful. You'd be doubling your boosts.

Survivor
Jan 27, 2013
1
Frosty princess on Jun 12, 2015 wrote:
When you stitch an item you get appearance and ONE set of stats. I think you should be able to stitch two items get both their stats and ones appearance. You also get to pick if you want to just stitch for ones appearance and stats
or my new idea. This instead will not cost 100 crowns, but 250 crowns.

Kayla IceGem 55
indeed but they should let you do the entire set for... 300 crowns 200 for to pieces and 100 for one piece. They could also combine their appearance to get something random.

Survivor
Jun 28, 2012
15
I can agree somehwhat with this idea!! I like the idea that you can mix stats to make cool gear- but a lot of times people stitch them for the appearance to stay and the stats to go, so they have the availability to wear the item. Example: Many people stitch their commander robes so the stats go to like a level 5 robe, so their lower level layers can wear them instead. But if you mixed both stats- you couldn't transfer it through the bank for the player to wear. I hope you see where I'm coming from? Maybe they can add it to where you Choose if you want to mix both stats, and pay an extra 100 crowns or so. But I do think this idea is creative and cool!
~Saffron
~don't count the days,
make the days count~