Sorania will be a world mixing all elements. It even brings a new monster type...
Ulta!
Ulta Monsters:Can use ANY SPELL under the rank of LvL 58.
Ulta Bosses:Can use ANY SPELL, even the LvL 58.
Storyline: Sorania was once a small peaceful world until the Great Crack appeared. The Great Crack opened when a very strong wizard tried to use Earthquake. Due to his unstoppable power, they locked him up inside a cage, invincible to any spell. The Great Crack was left alone until monsters began to crawl out. Now the unstoppable wizard Agnar was let out of the cage, and begged for help. Agnar disagreed and only caused MORE destruction by summoning The Great 3. The Great 3 were the most fierce, ugly, and putrid monsters know to the Spiral. But The Great 3 were once seperated from the castle, due to Agnar's rage, 3 parts of the castle broke up. Each landing into a different location, The Big 3 (Kara, Namao, and Garn) are forever locked in a castle...
Until you came.
Defeating Kara, Namao, and Garn will not be easy, especially with the follow-up task of defeating Agnar. Will Agnar settle down easy? Or just make more disasters? But theres one problem with finding Agnar...
Getting the directions.
The only person EVER able to tell you where Agnar is, is the legend of The Great 3, Kara. With Namao's smarts, Garn's energy, and Kara's power, will Sorania EVER be safe? Not even Merle could gain access to this strange world... But can you?
:-) Pretty cool huh? :-)
Anyway now time to tell you the areas and all that detail.
Commons Area Great Island
Other Areas (Feel Free to Add On, KI!) The Great Tundra (Ice) Doom Valcano (Fire) Secretual Desert (Balance) The Lost Forest (Life) Bone Keep (Death) Unity Sea (Storm) Dragonclaw (Mixed Elements) Ulta Keep (Only Ulta Monsters/Bosses! LvL 60+!)
Sorania will be a world mixing all elements. It even brings a new monster type...
Ulta!
Ulta Monsters:Can use ANY SPELL under the rank of LvL 58.
Ulta Bosses:Can use ANY SPELL, even the LvL 58.
Storyline: Sorania was once a small peaceful world until the Great Crack appeared. The Great Crack opened when a very strong wizard tried to use Earthquake. Due to his unstoppable power, they locked him up inside a cage, invincible to any spell. The Great Crack was left alone until monsters began to crawl out. Now the unstoppable wizard Agnar was let out of the cage, and begged for help. Agnar disagreed and only caused MORE destruction by summoning The Great 3. The Great 3 were the most fierce, ugly, and putrid monsters know to the Spiral. But The Great 3 were once seperated from the castle, due to Agnar's rage, 3 parts of the castle broke up. Each landing into a different location, The Big 3 (Kara, Namao, and Garn) are forever locked in a castle...
Until you came.
Defeating Kara, Namao, and Garn will not be easy, especially with the follow-up task of defeating Agnar. Will Agnar settle down easy? Or just make more disasters? But theres one problem with finding Agnar...
Getting the directions.
The only person EVER able to tell you where Agnar is, is the legend of The Great 3, Kara. With Namao's smarts, Garn's energy, and Kara's power, will Sorania EVER be safe? Not even Merle could gain access to this strange world... But can you?
:-) Pretty cool huh? :-)
Anyway now time to tell you the areas and all that detail.
Commons Area Great Island
Other Areas (Feel Free to Add On, KI!) The Great Tundra (Ice) Doom Valcano (Fire) Secretual Desert (Balance) The Lost Forest (Life) Bone Keep (Death) Unity Sea (Storm) Dragonclaw (Mixed Elements) Ulta Keep (Only Ulta Monsters/Bosses! LvL 60+!)