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New wizard101 moves/ideas/world plz comment!

AuthorMessage
Survivor
Dec 20, 2008
30
Hey wizard, having fun casting spells? Well it's about to get more fun!
For the last year i've been working on making new spells, damaging them based on current ones, upping pip levels, upping user level, and everything to totally trick it out, this takes about and hour of two to read everything but please read a few of the moves at least. comment freely and give me some new suggestions on future moves. I'm planning to update this as i go and the subject will be the same only with a number after it (my next update will be new wizard101 moves 2, then new wizard101 moves 3, and so on) Below i have a years worth of work and comments will be considered and attempted to be fit in thank you to all of you who submit comments on this.

Idea's too, super pips are a red triangle that give two pips for all schools and three for your main school.

New worlds on main storyline even!! Malistare's second in command, General Brutal, has escaped to the skies where seraphs and human like angels live. Chase him down!!! On last instance you defeat him.

Another new world on storyline after the one above!! Prof. Greyroses evil twin sister is reeking havoc on the world of the spiral! She's trying to bring Malistare back to life!! Go to the fairy lands where she is conducting her eveil plot with the help of the good Greyrose. In the end you fight both of them in the same fight, both are impossibly strong.

ran out of characters, elemental schools are in the next post



Death
lvl 53
name Soul Scavenge
pips 8
what it does 20+20+20+20+20+20+20+20+20+20+50+50+50+50+50+50+200 to one enemy, heal half the damage.
accuracy 80%
A wizard successfully casts Soul Scavenge and appears in the middle of the battle field where the wizard stands in a graveyard. The wizard turns as it look around and then stands still. After a delay the wizard shoots it's hands up as 10 ghouls come out of the ground. At once they all thrust their shovels toward the enemy and each steal 20 health and give half to the user. Then all the fodders go into the ground and behind the wizard 6 scarecrows come out of the ground, each stealing 50 health and healing half to the user. Then they all explode and the camera goes black momentarily and clears to have a wraith standing between the user and the enemy. It then flies up and throws it's staff at the enemy dealing 200 damage as the wraith lands pulling the staff out of the ground and slashing toward the user but stops and heals the user by half of the damage it did
Ghost's Mystery Gift
lvl 58
pips 8
what it does 4 death bladeson user, one curse and one feint on all enemies
accuracy 100%
The sky overhead turns dark and gloomy as a graveyard appears on the ground. All the sudden the graves shake and the camera goes black. After it clears 4 death blades appear on you and a curse and a feint on all enemies
Devestate
lvl 65
pips 12
what it does Sacrifice 1500 health to deal 1000 damage to all enemies.
accuracy 80%
what it looks like, none, please comment
Ashstorm
lvl 71
pips 7
what it does Boosts 60% death damage for all in fight
no accuracy or look like, please comment

Myth
lvl 53
name Earth Fury
pips 8
what it does 100+100+100+100+100+100+ 100+100 damage to one enemy
accuracy 85%
A wizard successfully casts Earth Fury and appears in the middle of the battle field on a barren rock face. The ground starts to rumble and shake and 2 mountains appear with one on each side of the wizard. The wizard thrusts its hands off to the side. Immediatly the wizard thrusts it's hands forward as a boulder from each mountain hurls toward the enemy. The wizard repeats this 4 times each hit doing 100 damage and then the ground shakes some more and the mountains go back in the ground and the wizard returns to the edge of the circle.
Earth Dweller's Wish
lvl 58
pips 6
what it does 8 myth blades
accuracy 100%
A empty rock face appears and sits there. After a few moments some pebbles and bits of rock start raining down. A moment later a monstrous boulder comes launching towards the ground and explodes covering the camera in dust. When the dust clears 8 myth blades appear on you.
Reverse
lvl 65
pips 10
what it does Steal all blades and shields from one opponent.
accuracy 100%
no look, please comment
Dreamstorm
lvl 71
pips 7
what it does Boosts 60% myth damage for all in fight
no look or accuracy, please comment

Life
lvl 53
name Envelop
pips 8
what it does 580 damage to all enemies
accuracy 90%
A wizard successfully casts Envelop and appears in the middle of the battle field on a grassy plain in storng sunlight. Sparkles of light start coming out of the ground and gathering in a shining light green ball circling around the wizard. The wizard floats up in the air with the ball still floating around it. The ball stops about a wizards height off the ground and hovers there for a moment. after that some of the light comes out in sparkling streams and flies towards the first enemy striking doing the respective damage and repeats for all the enemies and the ball expands away form the wizard as the wizard floats down towards the ground and the sparkles absorbs back into the ground and the wizard returns to it's position at the edge of the circle.
Heaven's Gratitude
lvl 58
pips 9
what it does gives 5 absorbs
accuracy 100%
A grassy plain lies out in front of you and a strong sunlight descends on the field. After a few seconds sunlight starts to gather in a ball above the plain. When the ball gets slightly bigger than a wizard it moves toward the wizard and surrounds it. the ball starts to shrink to the wizards feet and turns into 5 absorbs.
Opposing
lvl 65
pips X
what it does Heal yourself by 100 damage per pip and deal 80 damage per pip to one opponent.
accuracy 90%
no looks, please comment
Summerrain
lvl 71
pips 8
what it does Boost 50% life damage and 50% healing for all in fight
no looks or accuracy, please comment

Balance
lvl 53
name Fury of Ravenwood
pips 8
what it does 120 storm strength, 120 ice strength, 120 fire strength, 120 death strength, 120 myth strength, 120 life strength, 120 balance strength
accuracy 85%
A wizard successfully casts Fury of Ravenwood and appears In the middle of the battle field. The ground turns into a stary galaxy as items show up around you. A spear spinning on it's tip for life is in front and to your left. To your right front there is a lightning bolt laying on the ground for storm. To your direct left a ice shard is lieing on the ground for ice. To your direct left a medium sized rock lays there for myth. Behind you to your left a fireball lays on the ground for fire. Behind you to your right a skull lays on the ground for death. Looking around the wizard turns toward the enemy and raises their left arm in front of them to raise the spear and then thrust it with a swing dealing 120 life damage. spinning from the swing the wizard uses magic to pick up the lightning bolt and throw it at the enemy with a flick of their wrist dealing 120 storm damage while the other hand does the same with the rock dealing 120 myth damage as the wizard stops spinning and faces the enemy using it's right arm to pick up the fireball magically and thrust it at the enemy dealing 120 fire damage. Then leaning back it picks up both the skull and the ice shard and throws the skull first doing 120 death damage then jumps spins and thrusts the ice shard magically at the opponent dealing 120 ice damage, the wizard then lands in the middle of the battle field as orange balls of light spear from the ground and hurl at the enemy dealing 120 balance damage as the wizard returns to it's position at the edge of the battle field.
Ravenwood's Protection
lvl 58
pips 3
what it does 25% shield for all schools individually(Storm, Fire, Ice, Death, Myth, Life, Balance).
accuracy 100%
The floor turns into a picture of the pattern on your spellbook. A branch, a small rock, a skull, a small fireball, a small ball of ice, a small ball of electricity, and a small orange ball of energy appear lined up in the middle of the battlefield. They all turn to colered particles (branch turns green particles for life, skull black ones for death, fireball red ones for fire, etc...) And all go towards the wizard and turn into shields around the wizard.
Max Boost
lvl 65
pips 4
what it does 20% blade for all schools for one partner. (individually, not like balance blade, more like elemental or spirit blade only for all schools)
accuracy 100%
no looks, please comment
Powerstorm
lvl 71
pips 9
what it does Boost 25% damage for all schools and up power pip chance by 25% and super pip chance by 10%
no looks or accuracy, please comment