for fire i think there should be hero's and immolation (a star wars spell)
obi-wan pops up on a silent volcano and target is anakin target jumps to volcano and misses and falls to bottom of volcano and gets caught on fire
900-1000
storm should be ocean target is surfing and falls off surf board and drowns
600-800
i have no idea for ice please post a reply after reading thank you now i have an idea its frozen attack it freezes target and stuns target for two rounds 500-550
tylerlifecaller level 37 pyromancer fire/life now lvl 43 now 44
Why does the Damage change so much? Shouldn't they all be the same damage?
not exactly i have more fire damage the sun crashes into you 700-900 electric attack 3 lightning bolt hit you 200+600 three rounds frozen bandit 600 give 300 health to user
Why does the Damage change so much? Shouldn't they all be the same damage?
not exactly i have more fire damage the sun crashes into you 700-900 electric attack 3 lightning bolt hit you 200+600 three rounds frozen bandit 600 give 300 health to user
ok, first of all, storm shouldn't have damage over time. that's for fire school.
i think lightning bolt should just hit not do damage over time.
as for frost bandit only death students can steal health.
im sorry but WHY do you people want new spells so much? And even if ya do, at least make up some that are CREATIVE and not just taking other elements from other schools into ice wyvern or something! PLUS, i already posted on other two of these same related topics that each school specifically have their own uniquness (spelled right?) and i will post them HERE AGAIN! (oh yeah now i remember all the school's stuff) better listen up people!
1. Fire- overtime damage 2. Storm- strongest attacks 3. Ice- High health and protections 4. Myth- Minions 5. Life- Healing spells 6. Death- Take/Give health 7. Balance- Helpful in swords and traps combos
There, if you guys STILL want to make up new spells for the schools, then take notice! :x
im sorry but WHY do you people want new spells so much? And even if ya do, at least make up some that are CREATIVE and not just taking other elements from other schools into ice wyvern or something! PLUS, i already posted on other two of these same related topics that each school specifically have their own uniquness (spelled right?) and i will post them HERE AGAIN! (oh yeah now i remember all the school's stuff) better listen up people!
1. Fire- overtime damage 2. Storm- strongest attacks 3. Ice- High health and protections 4. Myth- Minions 5. Life- Healing spells 6. Death- Take/Give health 7. Balance- Helpful in swords and traps combos
There, if you guys STILL want to make up new spells for the schools, then take notice! :x
~Blaze DragonFlame, Level 47 Pyromancer
I don't care if I'm using other elements.They are just IDEAS. I would like it if we could just post ideas,not opinions.Let people say what add-ons to elements or new spells they want.
Why does the Damage change so much? Shouldn't they all be the same damage?
not exactly i have more fire damage the sun crashes into you 700-900 electric attack 3 lightning bolt hit you 200+600 three rounds frozen bandit 600 give 300 health to user
ok, first of all, storm shouldn't have damage over time. that's for fire school.
i think lightning bolt should just hit not do damage over time.
as for frost bandit only death students can steal health.
o yea thats right ill change it to do 800 instead of 200+600
death star the death star hits you one time then disappears because a rebel destroyed it 500 to all enemies then it comes back but not completed as the 2nd death star and hit all enemies one time with a laser beam again then disappears again for same reason
a lava wave goes and hits target and then goes away and leaves a bomb the bomb explodes and hits all enemies then gives every friend a blade of they're class and a balance blade and a tower shield lava wave 500-600 bomb 600-1000 i also have fire armor absorb 240 per pip x spell and major heat is 6 pips
the ice one is winter hits all enemies for 600-650 comes back again before the one who used it and hits all enemies for same amout as last hit three times and stuns after the first hit and three times it comes back
death star the death star hits you one time then disappears because a rebel destroyed it 500 to all enemies then it comes back but not completed as the 2nd death star and hit all enemies one time with a laser beam again then disappears again for same reason
Soxkid thats a good idea Quizzer90 fire isn't more power full its TIED got it and copyright thnx about that christy I have NO idea why you want me too put death in a elemental blog it goes in my spiritual blog