We should make level 60 spells.For instants life:pan(a famous saytr) heals all 958 8 pips 70 percent of working.Death: dream ghoul steals 600 health gives 600 health 90 percent of working 8 pips.Balance:avalanche effects all 700-845 stuns for 1 round 88 percent of working 8 pips.Storm:lightning bolts 800-946 damage 30 percent chanch of working 8 pips.Myth:griffin heals 600 99 percent of working.Ice:yeti 200-982 stuns for 2 rounds takes away all tower sheilds 8 pips.Fire:elemental fire 800-980 stuns for 1 round. Thats all hope you all like the idea.
We should make level 60 spells.For instants life:pan(a famous saytr) heals all 958 8 pips 70 percent of working.Death: dream ghoul steals 600 health gives 600 health 90 percent of working 8 pips.Balance:avalanche effects all 700-845 stuns for 1 round 88 percent of working 8 pips.Storm:lightning bolts 800-946 damage 30 percent chanch of working 8 pips.Myth:griffin heals 600 99 percent of working.Ice:yeti 200-982 stuns for 2 rounds takes away all tower sheilds 8 pips.Fire:elemental fire 800-980 stuns for 1 round. Thats all hope you all like the idea.
I think those spells are over powered, plus the base accuracy(no gear bonus yet) is in fives, not random numbers. XD
We should make level 60 spells.For instants life:pan(a famous satyr) heals all 958 8 pips 70 percent of working.Death: dream ghoul steals 600 health gives 600 health 90 percent of working 8 pips.Balance:avalanche effects all 700-845 stuns for 1 round 88 percent of working 8 pips.Storm:lightning bolts 800-946 damage 30 percent chance of working 8 pips.Myth:griffin heals 600 99 percent of working.Ice:yeti 200-982 stuns for 2 rounds takes away all tower shields 8 pips.Fire:elemental fire 800-980 stuns for 1 round. That's all hope you all like the idea.
Not to criticize, but we have level 58 spells already. So what good would having spells 2 levels ahead be? Good idea though
We should make level 60 spells.For instants life:pan(a famous saytr) heals all 958 8 pips 70 percent of working.Death: dream ghoul steals 600 health gives 600 health 90 percent of working 8 pips.Balance:avalanche effects all 700-845 stuns for 1 round 88 percent of working 8 pips.Storm:lightning bolts 800-946 damage 30 percent chanch of working 8 pips.Myth:griffin heals 600 99 percent of working.Ice:yeti 200-982 stuns for 2 rounds takes away all tower sheilds 8 pips.Fire:elemental fire 800-980 stuns for 1 round. Thats all hope you all like the idea.