Like spells have been upgraded thanks to spellements, it would be interesting, at a high level of crafting, to be able to modify the stats you have on your hat, robe or boots through crafting. For example: for a tenni'syn robe, you can use rare reagents to modify your stats. You get rid of 2 resist and gain 3 damage for example, or you gain 2 accuracy and you lose 4 power-pip chance. This would make more versatility to the stats wizards will have (not everyone is going to have the same stats and the same gear). This effect could allow wizards to adapt their stats depending on the enemies they encounter. This isn't a deeply searched effect but maybe some of you have ideas to add.