Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

Monstology update

AuthorMessage
Armiger
Jan 11, 2012
2497
Now that Monstrology has been out a while, what I would love to see is Monstrology Auras making their way to the game. There should be one for each Animus type, but there should also be one for ANY Animus type. Like all other auras, they would be 0 pips, and last 4 rounds. Each one that is monster-type specific would only extract that type of Animus, and the global one would extract animus from every monster in the fight if it has animus to extract. This would allow for slightly easier leveling and farming for a few reasons. The biggest benefit to this would be it would allow us to use damage enhancing spells, dong more damage per hit, and ending the fight sooner. As gardening ranked up, we got the plant all and plow all spells. As we leveled up in fishing, we got the ability get rid of sentinels and fish not of the school we were going after.