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Mana Spells

AuthorMessage
Geographer
Feb 27, 2009
889
I think it would be cool to have some spells that give you mana. These are my ideas:

Magic Boost
Pips: 6
What it does: Gives 150 mana over three rounds.

Give and Take
Pips:7
What it does: Take 500, get 300 mana.

Oooh and i thought of a new healing spell!

Sylivia's Touch
Pips:7
What is does: Sylivia comes out and gives each friend 1000 health plus 500 health over three rounds. She also gives each friend 2 power pips.
School: Life
Tell me what you think!!!!!!!!!


Kestrel Ghostwalker~ lvl 50 Grandmaster Sorcerer


Survivor
Dec 23, 2008
31
Survivor
May 29, 2009
1
Explorer
Sep 09, 2009
53
Truthfully, mana is too easily recovered between battles and not needed for replinishment during. Just go to any mini game. And if you don't have
enough, avoid fights til you do. Besides there are the potion bottles too.
And when you reach the right level you can give pips with the right cards.

Geographer
Feb 27, 2009
889
snowflake247 wrote:
Nice, but Sylvia's Touch seems a little overpowered.


I know but its supposed to be more advanced. See if KI increases the levels to lets say lvl 55, then life students would get that spell once they reach that level. You know for a little bonus. And i'm gonna try to think of some for all of the other schools.

Geographer
Feb 27, 2009
889
stormer900 wrote:
what school are they for?


See i was thinking that if KI makes that new Astral school or something(what merle ambrose is), then those spells would be for that school, but anyone can get them.