Ok first off I love death. Its my favorite class but I think it is seriously under powered. for instance we don't get an attack all spell until scarecrow. All of the other classes have multiple attack all or effect all enemy spells such as...
Balance: sandstorm ,power nova, Blade storm, and Ra Ice: blizzard, Frost Giant, snow angel, legion Storm: tempest, storm lord, sirens, wind storm Fire: Meteor strike, fire dragon, smoke screen, sun serpent, rain of fire and scald Life: unicorn, and forest lord (I think they are underpowered too) Myth: humogofrog, earthquake, stun ,and blinding light Death: deer knight (learned from card packet if I'm correct) Scarecrow (only 400 damage to all) avenging fossil (only 250 for the rest of the enemies)
plague and virulent plague are rarely used for death and only life heals enough for mass infection to be affected or activated.
Death also has no per pip spells (besides minion but all classes do)like judgment, tempest, dryad,frost armor, storm hound, and heck hound.
Ok first off I love death. Its my favorite class but I think it is seriously under powered. for instance we don't get an attack all spell until scarecrow. All of the other classes have multiple attack all or effect all enemy spells such as...
Balance: sandstorm ,power nova, Blade storm, and Ra Ice: blizzard, Frost Giant, snow angel, legion Storm: tempest, storm lord, sirens, wind storm Fire: Meteor strike, fire dragon, smoke screen, sun serpent, rain of fire and scald Life: unicorn, and forest lord (I think they are underpowered too) Myth: humogofrog, earthquake, stun ,and blinding light Death: deer knight (learned from card packet if I'm correct) Scarecrow (only 400 damage to all) avenging fossil (only 250 for the rest of the enemies)
plague and virulent plague are rarely used for death and only life heals enough for mass infection to be affected or activated.
Death also has no per pip spells (besides minion but all classes do)like judgment, tempest, dryad,frost armor, storm hound, and heck hound.
deer knight can be learned from the Loremaster boss too. As for an X-pip spell for death, while I agree with you Death needs one that's more useful, others will disagree because they feel death doesn't deserve one, or it would be too overpowered, or that Animate is a useful spell (ignoring the fact that the way the spells works is more the Myth school than Death school).
I agree with you too. I think we should have atleast two attack all spells because when soloing its a challenge I've seen ice and fire wizards do over a thousand damage just from two charms plus the damage to all enemies spell. So i think that KL should atleast give death wizards another attack all spell with more damage with scarecrow its only 400 and we have to build up blades and charms just to do 800 damage to one.
I agree with you too. I think we should have atleast two attack all spells because when soloing its a challenge I've seen ice and fire wizards do over a thousand damage just from two charms plus the damage to all enemies spell. So i think that KL should atleast give death wizards another attack all spell with more damage with scarecrow its only 400 and we have to build up blades and charms just to do 800 damage to one.
~Keena lvl 58
People will tell you that Deer Knight serves the purpose of another AoE spell. I disagree about Deer Knight because not every will get it. I think another AoE spell, one that doesn't heal you, would be nice.
Ok first off I love death. Its my favorite class but I think it is seriously under powered. for instance we don't get an attack all spell until scarecrow. All of the other classes have multiple attack all or effect all enemy spells such as...
Balance: sandstorm ,power nova, Blade storm, and Ra Ice: blizzard, Frost Giant, snow angel, legion Storm: tempest, storm lord, sirens, wind storm Fire: Meteor strike, fire dragon, smoke screen, sun serpent, rain of fire and scald Life: unicorn, and forest lord (I think they are underpowered too) Myth: humogofrog, earthquake, stun ,and blinding light Death: deer knight (learned from card packet if I'm correct) Scarecrow (only 400 damage to all) avenging fossil (only 250 for the rest of the enemies)
plague and virulent plague are rarely used for death and only life heals enough for mass infection to be affected or activated.
Death also has no per pip spells (besides minion but all classes do)like judgment, tempest, dryad,frost armor, storm hound, and heck hound.
I'm definitely inclined to agree, don't get me wrong, but I would appreciate if Life also had a little bit more of the affect all enemy spells. Sure, to help our teammates we have Unicorn, Guidance, Rebirth, and Brilliant Light, but in terms of attackspells, all we get is Forest Lord.
Back to the actual topic of the thread, Death should get some too, but the strong point of Life is healing so they don't get attack spells, and the strong point of death is support spells and stealing health, so they also don't get attack spells as do the other schools.
Ok first off I love death. Its my favorite class but I think it is seriously under powered. for instance we don't get an attack all spell until scarecrow. All of the other classes have multiple attack all or effect all enemy spells such as...
Balance: sandstorm ,power nova, Blade storm, and Ra Ice: blizzard, Frost Giant, snow angel, legion Storm: tempest, storm lord, sirens, wind storm Fire: Meteor strike, fire dragon, smoke screen, sun serpent, rain of fire and scald Life: unicorn, and forest lord (I think they are underpowered too) Myth: humogofrog, earthquake, stun ,and blinding light Death: deer knight (learned from card packet if I'm correct) Scarecrow (only 400 damage to all) avenging fossil (only 250 for the rest of the enemies)
plague and virulent plague are rarely used for death and only life heals enough for mass infection to be affected or activated.
Death also has no per pip spells (besides minion but all classes do)like judgment, tempest, dryad,frost armor, storm hound, and heck hound.
True, but Virulent plague is very useful in pvp, and can be useful against bosses who like to spam heckhound, rain of fire, fire dragon (which are the most powerful dots, which the spell makes good purpose for) to lessen the high amount of damaging you are receiving, shields only count for one tick of the dot spell. I wouldn't say it is rarely used, in one situation it could save your life, and good to spam too!
Also because minions are considered useless at higher level pve, if all schools got a new x spell and death got a aoe one, would I care? NO. But if that "x" spell was too OP compared to other spells that the other schools got, I would be offended and dislike the idea, of death's OP x spell, e.g. life supposedly gets a x spell that's 150 damage to one enemy and death gets 100 to all enemies, I'm no spell damage appraiser but that is unfair to all the other 6 schools, which would make me, like everyone, mad, but if the spell is in a good damage range taking in account of school,level etc. then I have NO problem with it.
i agree that death needs another aoe, however did you just happen to forget about... plague? and it's big brother virulent plague. since you were talking about utilities too i thought i'd mention that. Gabriel Ashcaller 76 [warlord]