I think that at a certain lvl, a hit all wand should become available. Maybe you'll give up damage so that let's there will be a wand that does 140 and a hit all wand that only does 80, but to all. I think this will be a great way that players could use to get rid of shields on enemies, finish off a battle that an all enemy spell didnt quite complete, and more. Then again there are som downsides, like taking off friends traps, but that's why it is optional. In my opinion, this would become a great addition to the game.
There is a crafted wintertusk wand that gives you one each of five different schools' 4 pip sweepers: Blizzard, Sandstorm, Tempest, Meteor, and Humongofrog.
It's not as useful as you might think since all but maybe one of the spells will be off school. And the two schools that need it the most are always out of luck - no death or life sweeper
I think that at a certain lvl, a hit all wand should become available. Maybe you'll give up damage so that let's there will be a wand that does 140 and a hit all wand that only does 80, but to all. I think this will be a great way that players could use to get rid of shields on enemies, finish off a battle that an all enemy spell didnt quite complete, and more. Then again there are som downsides, like taking off friends traps, but that's why it is optional. In my opinion, this would become a great addition to the game.
Anthony Ashcatcher lv73
I could see how that would be very helpful, yet as some one already stated, making it zero pips would be a little unbalanced. I think something like you suggested being one pip would be ideal. I would gladly give up one pip to remove shields from multiple enemies.
Not if it does a lot less damage then usual. What makes that overpowered? Maybe it should only be acquirable at a certain high level, maybe at the end of the 2nd arc,
Anthony Ashcatcher lv76 " don't fight fire with fire, unless you have a prism"