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FF "Zombie" Trap

AuthorMessage
Defender
Oct 16, 2014
189
As a FF fan this came to mind as it's one of the most annoying end-game ailments; the Zombie status ailment. This would be pretty cool and useful to have in my Death's utility, preventing bosses from healing a good portion of their health and instead deal damage to them.

I think the spell could be something like this, a manipulation trap, so that the effect only affects one target at a time as well is a lot easier to implement than an outgoing heal. For the pip cost, I think it would be between 2-4 pips.