Hello Wizards! It's Friday, and that means it's time for feedback. Hooray!
A few weeks ago, we discussed sun school spells. Today, let's switch the focus to MOON SCHOOL. What moon school spells would you add if you could wave your magic wand? We'd love to hear what you think!
Happy Friday, and a fabulous weekend to everyone out there!
Standard disclaimer applies: We do not guarantee to use each and every idea submitted, and questions we pose may or may not be pertaining to things we are currently working on, or will ever undertake. Sometimes, there are just technical limitations that make changing things difficult to impossible, and though we possess all manner of magic wands here, there are technological beasts out there that are beyond our grasp. Sometimes, we may not feel it is within the spirit and vision of the spiral to add or change something. Also, we realize that some of these topics may have been addressed before in other threads - sometimes it's good to pick up a discussion again. Chances are I have read your threads and would like to hear more!
“If the Mind is like a candle, the Heart is like the sun.”
Professor Falmea
I dont know how, but I would make moon spells actually relevant. The reason why I dont play them is because they're just not worth it. They're cute spells, but they're just not worth the trouble of playing or even learning
Lunar Mirror: All attack spells reflect off and hit attacker. New Moon (Invisible): You can't hit what you can't see. Lunar eclipse: All attack / blade / trap spells you cast for the next _ turns have moon/lunar type damage (intentional blank for the programmers to figure out the best number) Blue moon: one in a million chance of doing one million damage to all enemies (does *NOT* qualify for the one in a million badge), elsewise does 1 damage to all enemies.
There's a slight shortage of myth school polymorphs, but I don't think anyone else has noticed. Lets fix that anyway. Therefore, i suggest a minotaur polymorph. Other interesting things we could turn into that have no specific school would be a spider, a raven mystic, a goblin, and a fox knight.
Since the Moon School is all about polymorph spells, why not be able to polymorph into:
Any School Professor Morganthe Old Cob Kravenly The Hunter Any Boss Random Polymorph (you can be a ColdFire Dragon, Hades, or an all powerful imp or sprite) Holiday Characters The Professor (Dr. Who) NPC (can be random, so you never know who you're going to be) Pets (with all there talents) Brother Grimms' storybook characters Superheros Cartoon Characters Comic Strip Characters Movie stars Famous Singers
Hello Wizards! It's Friday, and that means it's time for feedback. Hooray!
A few weeks ago, we discussed sun school spells. Today, let's switch the focus to MOON SCHOOL. What moon school spells would you add if you could wave your magic wand? We'd love to hear what you think!
Happy Friday, and a fabulous weekend to everyone out there!
Standard disclaimer applies: We do not guarantee to use each and every idea submitted, and questions we pose may or may not be pertaining to things we are currently working on, or will ever undertake. Sometimes, there are just technical limitations that make changing things difficult to impossible, and though we possess all manner of magic wands here, there are technological beasts out there that are beyond our grasp. Sometimes, we may not feel it is within the spirit and vision of the spiral to add or change something. Also, we realize that some of these topics may have been addressed before in other threads - sometimes it's good to pick up a discussion again. Chances are I have read your threads and would like to hear more!
I wish I could polymorphy into a dragon and attack with fire
I'd love to see a set of blades, traps, and shields for how the different schools boost of each other with the Astral magic. Like the ones the bosses use in the trial of spheres.
Well, I think there should be a spell where the spell goes out of (whateverworld) and it shows all the worlds or even upcoming ones into space and it shows a moon then something like jumps down and attacks you.
I've never found much use for Moon spells, beyond entertainment. Some of the Shift spells would be useful if there was a way to apply power pips, so please add a Moon Mastery Amulet (or other item).
Another wish is for the tri Moon Blade and Moon Trap (myth, ice, death) to be available to players. Creatures have it, why can't we?
How about "Shift Squid?" with Poseidon's physical attack :D
There should be a moon spell where it equalizes you and your opponents stats for 4 rounds. Something like where everyone's stats become 10% this goes for resist, attack, accuracy, critical hit, critical block, healing inc/out. I'm not too sure if power pips and armor piercing should be included cause having 10% power pip chance would be very annoying (but if it were to be included then oh well) and armor piercing shouldn't be included cause that defeats the purpose of having 10% resist.
before creating any new Moon spells, I'd rather drop a Moon Mastery Amulet on a boss someday
as long as the Moon spells were 0 pips spells, it was fine, not really useful, especially at high level but fun sometimes anyway and kids love them but the new Moon spells generation from Khrysalis ask for too many pips which isn't relevant at all : they arrived too late, we're already too high level, wasting Power Pips to cast them and it's really not worth it
if a Moon Mastery Amulet was created, these new Moon spells may be useful at last... meanwhile, except for fun in one or two low level harmless fights to show off, it's a waste of training points to learn them and it's too bad because these spells would find their seat in our decks if we could at least use Power Pips to cast them
-) I like the moon spells. (That's supposed to be a Cyclops.) It would be cool if we buy them in the crowns shop, like a certain version of transformation. I'd also like to have a moon spell to turn into the boss of each world. ( EXP:Lord nightshade, Jade Oni, Malistare)(creepy smiley face)
Moon aura that would work on myth and storm polymorphs - that would be related to moon myth and storm. Werewolf myth pet with mix of moon spells and aura like tidal surge, earthquake, sonami, and tropical storms cause by the moons gravity as it gets closer to earth. Ghost wolf mount is to be released soon how about a werewolf pet to be released during the full moon closet to Halloween or during actual blue moon events every two to three years.
as it stands, i have no use for moon spells; but polymorph me into mally the undying (universal immunity, a wicked outfit, and total awesomeness for 4 rounds) and i will hug the stuffing out of anyone within striking distance.
(and, to quell the inevitable crying in the arena, it would be a no-pvp spell)
-von "death makes you die, but it makes mally more awesome" shadowsong
Personally I've never trained a Moon spell because the polymorph TCs that I've used have been of very little value so I've never seen a reason to waste a training point on them. But if there was one I'd like to see it would be a Moon spell that transmutes the wizard into his/her pet and vice versa. Basically you'd just switch places and sizes with your pet but retain all of your normal abilities and health. Then you'd have your own little mini-me for 6 rounds.
Like many of the responses, I have to say the moon school is really not useful. It is cute if you are playing a high-level wizard at low levels just for fun, but it is not really very practical at all. I almost never use the moon school spells, and I don't waste training points or pips on them.
So, if a moon school spell were put in a wand, that wand is probably not a wand I would want to use.
The moon spells I never use either like most that are responding. But I know that I would use them if there was more battling assistance other than a few spells from another school and a change in health. What I don't like is everything else stays the same about your character. We can only morph for a few rounds, but not enough to make a difference in the newer, stronger worlds. If the poly morph was for more rounds with blades and traps that would be nice. But, what I would also like to see is the pets we all get that is our level 10 spell, put to good use. It would be fun to have the wizard morph to another school, and our pets (level 10 spell pets only) morph to more of a henchmen. The level of the henchman the pet becomes depends on how much it is leveled up and even how it is hatched with others. This way we have some help in the school we morph to, and have fun with the new pets we have.
I like the idea of polymorphing an enemy player (maybe into a Sheep for one full round of it's duration there now where they can't do anything except pass or flee the fight entirely there as well too).
As for other spells in general, I definitely think that the tri-spells of the moon school would definitely be a boon to certain schools in more ways than one, but while we're at it, let's also throw some regular old fashioned moon blades, traps and shields into the mix as well there too in addition to some more moon school attacks that deal moon damage as well there too also there as well.
You know, thanks for reminding me Flash33! Yes, we should get the Moon Triple Shield, Trap, and Blade spells. Heck, we should have them all from the astral schools, not JUST moon