So we have been betting awesome spells and stuff but i think we need more wards for the higher levels. So while I defeat some creatures in MooShu I will write a level 64 Ward list! :D
Storm: :+35% storm damage to all enemies, 1 pip, 100% accuracy Ice: Charm Spell: Chill; 50% damage to next ice spell, 0 pips. 100% accuracy Fire: Charm Spell: Ignite; 45% damage to next fire spell. 0 pips, 100% accuracy Balance: Trap Spell: Enrich; +30% damage to all enemies, 1 pip, 100% accuracy Life: Charm Spell: Flourish; +60% damage to next life spell, 0 pips, 100% accuracy Death: Trap Spell: Immortalize; You get all the health stolen instead of half, 1 pip, 100% accuracy Myth: Charm Spell: Fictional; +40% myth damage to all enemies, 1 pip, 100% accuracy
I think these will be really cool to have, especially now that things will be trickier with the whole Zafaria thing. Please put this into perspective and read this.
Thanks, Alex StormCloud, Legendary Diviner P.S.) My favorite spell listed would have to be Immortalize because It would just be awesome to have and I love the name.
Storm: :+35% storm damage to all enemies, 1 pip, 100% accuracy
Storm can use a treasure trap that can apply 25% to all enemies, its normal being 20%. Something that strong though might cost two pips at the max, if one were to be made.
Ice: Charm Spell: Chill; 50% damage to next ice spell, 0 pips. 100% accuracy Same thing kind of applies to this ice blade. It would probably cost a pip, and Ice can have a crafted amulet that gives them a +45 blade. Add that to their already high 40% blade and you are gonna hit nice and big.
Balance: Trap Spell: Enrich; +30% damage to all enemies, 1 pip, 100% accuracy I kind of like this one!
Death: Trap Spell: Immortalize; You get all the health stolen instead of half, 1 pip, 100% accuracy How would the mechanics for this actually work? This trait would have to apply directly to the attack spell. Traps boost attack damage they don't add any additional effects.
I want myth to get a weakness kind of spell instead of more stuns...
I disagree, there is so much damage out there now most of us can triple the max hp's of most mobs. would like to see some new spells yes but no charms or wards pls.