Anyone knows how the boost system in Mirage works?
I mean, I've been questing in Mirage and some mobs will be boosted against the same school as mine (example storm = storm) others mobs will boost against the opposite, which is the normal, (storm = myth).
Also since.. um, I can't remember but since Avalon each mob used to be boosted against two different schools, for example: death wizards boosted against myth & life mobs. In Mirage, however, it does not happen.
Anyone knows how the boost system in Mirage works?
I mean, I've been questing in Mirage and some mobs will be boosted against the same school as mine (example storm = storm) others mobs will boost against the opposite, which is the normal, (storm = myth).
Also since.. um, I can't remember but since Avalon each mob used to be boosted against two different schools, for example: death wizards boosted against myth & life mobs. In Mirage, however, it does not happen.
@Dworgyn is it broken?
I noticed that too. It seems the Astral school boosts introduced in Celestia no longer apply in Mirage, where Storm could boost to Fire as well as Myth.
I remember that one of the Mirage bosses, Ricky, is Storm yet Storm school attacks do a boost on him anyway. People also complained about this in Test Realm but it was never fixed. Maybe this was intended as a way to increase difficulty in higher level worlds? :/