Empyrea Part 2 is now available to play! This update includes a Level Cap Increase to 130 and New Pets, Quests, Gear, Crafting Recipes, Trees of Magic Ranked Spells, a New Whirlyburly mini-game, and more! Have a look below at the update notes for all the big changes.
The Wizard must embrace an ancient destiny, fight the evil schemes of Shadow, and venture to the farthest reaches of Empyrea... and beyond! All the while, the final conflict between Grandmother Raven and Grandfather Spider looms, threatening to destroy all of creation.
Can the remaining two Paradox Chains be saved? Can the Wizard really hope to stand in the way of not one but two cosmic forces? Can Order and Chaos be reconciled? Find out in this exciting conclusion to our Empyrea story and arc 3 of Wizard101!
Wizards that have reached level 125 and completed the quest 'Only Mostly Done' will be able to proceed to Part 2. Then talk to Librarian Fitzhume in the Arcanum to get the quest “Of Note.” From there, all of the update changes on the main website are at your fingertips...
Update Highlights
Level cap increased to 130
Gold cap increased to 525,000
New level 130 Henchmen
New level 125 Jewels for Socketing
New quests are available when you make it to Day 12 of your Daily
Assignment rewards!
New Photomancy quests
New level 130 PvP gear and other powerful equipment
New PvE gear and weapons
New Pets to obtain from wandering bosses
New Trees of Magic ranked spells
New Crafting Recipes available in Nimbus Citadel
Introducing the new Whirlyburly mini-game!
And much more!
Visit the Update Notes Page to explore the complete patch notes, and then head on over to Twitter and Facebook to share your thoughts on this latest release of Wizard101
A major hotfix just went live this morning! Check out what's changed in v1.380.2 (11/14/2018): Highlights • Improvements to the Headmaster battle • Improvements to Husk and the final battles • Improved loot itemization for bosses in Husk • You can now purchase Whirly Burly fans once you have the Position Coach badge • You can now obtain new versions of the paradox gear unique for each school • Paradox wands are visually improved
Combat • Sargun now gives a benefit of 7% PIP generation • Scion spells are now detectable by shadow spells • Scion of Life spell can no longer be enchanted with Epic or combat related spells • Root system has health and mana wisps now • You can no longer teleport back to Broken Bough after the battle is complete. • Damage over times now properly firing Storm Titan’s Health Threshold Triggers • Storm Titan’s global is no longer affected by Balance Dispel
Quests & Groups • All players now get the tutorial tip to start Empyrea Part 2 at the proper time • Nothing to Fear is properly designated a mainline quest • Quest lights in Unicorn Way should have returned to normal • Timber Timbre quest now has the proper level pre-requisite • Ignus has now remembered he has some quests available, including Raging Bull • There is now a limit of 4 people in any Husk instance (only 4 players get XP for the zones).
Fishing, Loot & Inventory • Guard Doodlefish is no longer marked as Seasonal • Root Guardians no longer have animus to collect • Pure Aethyr can no longer be auctioned • The second chance chest after the Storm Titan fight now works properly Housing & Gardening • Rotten beets now properly like the red barn farm and botanical gardens houses • Chupacarpe, Stegogar, and Tunasaurus now animate properly in their aquariums
Audio/Visual & UI • Improved various Empyrea sounds/music/dialogue • Some Whirly Burly visual improvements • Returning to Mandalla has the correct skybox (destroyed temple) • You can no longer access trivia from inside the game • Updated some compass labels in Empyrea Part 2
General - There’s no longer a shimmering spider model hidden in Husk - Further dialogue and sound improvements in Husk - Newly purchased Fun Guy pets will no longer have incorrect starting stats and will also pass along their stats correctly - Moved Hubbard Gardiner to a more obvious place, making the Spiral Geographic quests easier to complete - The Catch of the Day spell now plays properly - The Night Dragon scooter now has better sounds - Misc. game stability fixes
Combat - Bosses should no longer at times respawn incorrectly during battles - Scion spells will now correctly show when they’re critically cast - Fixed an animation issue with the Feral Kalamar - Incendiate will no longer get around damage caps
- Fixed an issue with the Unicorn Hoard pack where players wouldn’t receive the correct items - Areas in Husk will no longer shut down immediately after the last Wizard leaves - Dream Shadowwock now counts for Monstrology - SFX and music modifications in Husk