With all the balancing, will we see the Foetid Crypt reworked?
For many wizards ive been working with over the past few months to beat this zone, we all have agreed it is broken. When hits that usually do over 38k in damage have been reduced to 1.3k there is a problem. The death boss has a shield that forever blocks the other three targets. After killing him the life brings him back at full health and its like the battle started from scratch. Its not even close to the end of this area and is harder then any main quest boss fights. Please tell us areas like this will get a rework because when players see this they lose intrest in playing any further.