Sigil Preference and AP Groups Sometimes Not Functioning Correctly
If four players in an adventure party group (all with different sigil slot preference) teleports to another group member who's in a battle, sometimes the preference will not be respected.
Also, I'm not sure if regular groups or groups created from an adventure party are treated differently, but it looks like if someone enters a battle from an AP group before the other three players have arrived, then the group will not go first, even if it's still the first round.