MAJOR BUG: Multiple interupt cheats if players join slightly late.
This a major bug. Bosses (Such as Shane Von Shane and Yevgeny in Graveyard, Darkmoor) will cheat cast their interrupted first cast cheat (Such as Frozen Armor and Shane's progressive attack if no hits have been landed) multiple times, depending on how many join after the planning phase already began.
For example, if the first player goes in alone in the Shane Von Shane fight in Graveyard, and then the other three players join after planning phase has already began, Shane will cheat cast his vampire, Dr. Von, then Monster Mash in the same turn, right at the beginning.
Basically, the game seems to have been tricked into thinking a round has passed every time a new player joins the sigil after the planning phase has began.
Re: MAJOR BUG: Multiple interupt cheats if players join slightly late.
smokey123443 on Dec 18, 2021 wrote:
This a major bug. Bosses (Such as Shane Von Shane and Yevgeny in Graveyard, Darkmoor) will cheat cast their interrupted first cast cheat (Such as Frozen Armor and Shane's progressive attack if no hits have been landed) multiple times, depending on how many join after the planning phase already began.
For example, if the first player goes in alone in the Shane Von Shane fight in Graveyard, and then the other three players join after planning phase has already began, Shane will cheat cast his vampire, Dr. Von, then Monster Mash in the same turn, right at the beginning.
Basically, the game seems to have been tricked into thinking a round has passed every time a new player joins the sigil after the planning phase has began.
I have experienced this, too. I had a similar event happen while fighting the Malughast in Lemuria. It was very annoying.