hi; i started few time ago a minor glitch subject that receive an answer and moved on the test realm subject so completly erased when the test come to live.
i was listing all wand without the right visual on the decoration menu in house and few more glitch i see throughout the spiral. So: -Wrong miniature for some low lvl wand.(fairy wand, cloud staff for exemple -Flying candle on a ore spawn in frigid maw -Space around big column in botanical garden allow to place hanging but we can't select them when placed. -A flying door window in firecat alley and in the unicorn (alley?) -Aggrobah snake thief wand-orb is detached from their scepter -Double enemies: one in the fight one on talking position outside (ivan in frigid maw; The rat on sky anchor,...)
The cornsugar barn silo: - activate a minigame when entering - the camera travel from one stage to another move to the right and show the void between the stages instead of a short loading screen; that break a little the feeling of being in a silo (like a tower ascension).
A one for professor Drake red correcting pen: In a side quest of karamelle we fight a bunny, a brudel, a mole and a golem; the text call them all colourful ... but the names dont match for some of them (brudel and mole if i remember correctly)
For Pirate101: Marleybone galleon bones decoration on right side are in the stairs and left ones on the clouds if i'm right
Hi just found a new one. The officer's hexacorder axis are wrong its hard to represent with word but instead of (0,1,1) it's (1,-1,0)horizontal inverted instead of vertical normal