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Housing magic: (Not so) Random Reflectors

AuthorMessage
Survivor
Dec 11, 2008
1
So I finally got around to playing around with the housing magic feature in the game (and it was a lot more fun and exciting than I expected lol). One thing I wanted to point out that seemed buggy was that the random reflectors didn't seem to cast correctly. I loaded one of mine with seven actions to trigger, and it only seems to activate the random reflector #5 trigger. I tried a few different things to see if maybe I was using it wrong. I took out the #5 trigger, and nothing activated. I tried the same set of trigger effects in a regular reflector, and they all went off. I'm not the only one getting this, am I?

I think that there's a bug with Random Reflectors that are triggered from a Magic Timer. In that case they always cast the same spell.

I'll to get that fixed in the Spring Update.

Arthur