I think this bug has been addressed before, but I noticed it's still happening? We kill a boss and then the sigil freezes for a long while, then when we're finally able to click spells again, the boss we just killed is back with circa 1k-2k health. I noticed it happens a lot in King Detritus and Lemuria's final boss fight. Whether it's just a visual glitch and they're dying when they're not supposed to be or some kind of glitch where they keep coming back when they shouldn't be-just thought I'd hop on the bandwagon and post about it again because it does get a little annoying sometimes.