Critical on AOE attacks in PVE seems to be broken.
Hello, today while solo questing I've noticed that any time I critical an attack-all-enemy attack against two enemies, the critical damage only applies to one enemy. Effectively, one enemy receives double damage, and the other normal damage. This occurs every time I critical an AOE spell. There is no indication that one enemy has critical-blocked either. The hit goes through and does normal damage. I have double checked on my higher level wizard who can land critical hits more consistently, and the same is true for that wizard as well.
Re: Critical on AOE attacks in PVE seems to be broken.
flameheadthrower on Dec 22, 2020 wrote:
Hello, today while solo questing I've noticed that any time I critical an attack-all-enemy attack against two enemies, the critical damage only applies to one enemy. Effectively, one enemy receives double damage, and the other normal damage. This occurs every time I critical an AOE spell. There is no indication that one enemy has critical-blocked either. The hit goes through and does normal damage. I have double checked on my higher level wizard who can land critical hits more consistently, and the same is true for that wizard as well.
If this is a bug, I hope to see it fixed soon.
Regards.
I noticed the same thing when using an AoE a couple of nights ago. It did crit on the first foe but none of the other 3.
I was not able to report it because my game froze and I lost internet service and just got it back about an hour ago.
Re: Critical on AOE attacks in PVE seems to be broken.
These sorts of "bugs" are why we need feedback mechanisms. Before when a minion or boss blocked a critical, we knew because the words "Blocked" appeared over the character blocking. This was an important feedback mechanism to the player. Now that Kingsisle has removed this, we don't have that in place anymore. It should not have been removed - especially after they modified the critical hit system.
Re: Critical on AOE attacks in PVE seems to be broken.
CUTEHORSEY on Dec 25, 2020 wrote:
These sorts of "bugs" are why we need feedback mechanisms. Before when a minion or boss blocked a critical, we knew because the words "Blocked" appeared over the character blocking. This was an important feedback mechanism to the player. Now that Kingsisle has removed this, we don't have that in place anymore. It should not have been removed - especially after they modified the critical hit system.
Wow I had no idea they removed the critical block animation. Why did they do this? Makes no sense if you ask me.