crafting recipes taking locked items instead of unlocked
ok so i had an idea i had locked in my bag it was a stitched vanguard hood and it was locked i had a second one i unlocked but the first one i had locked was stitched to a death elegant hood now lucky for me as i get around a lot in mirror lake and helping friends with elemental i have a few of them so its not a big issue for me personally but my friend who was doing deckathalon had the same issue with 2 of the same item but one was locked and had a 125 hp jewel on it one of course was locked and as you would think it would take the unlocked one but it did not.. now i really think this should be fixed to where it DOES NOT take a locked item of the same kind in recipes if someone has an actual unlocked identical item it doesnt make sense for a crafting recipe to take the locked one when the unlocked one is literally in the same bag..
Re: crafting recipes taking locked items instead of unlocked
iouman2013 on May 27, 2020 wrote:
ok so i had an idea i had locked in my bag it was a stitched vanguard hood and it was locked i had a second one i unlocked but the first one i had locked was stitched to a death elegant hood now lucky for me as i get around a lot in mirror lake and helping friends with elemental i have a few of them so its not a big issue for me personally but my friend who was doing deckathalon had the same issue with 2 of the same item but one was locked and had a 125 hp jewel on it one of course was locked and as you would think it would take the unlocked one but it did not.. now i really think this should be fixed to where it DOES NOT take a locked item of the same kind in recipes if someone has an actual unlocked identical item it doesnt make sense for a crafting recipe to take the locked one when the unlocked one is literally in the same bag..
item* not idea sorry if anyone cares to read this got confused i cant really edit this after its out