I've previously pointed out that a player losing or fleeing a fight in Caravan has unfortunate results, (doesn't reequip mount, camera goes through terrain) but now there's a new one that occurred to me and the old topic is locked up.
After the fight, the cursor remains in a state where pressing the arrow keys moves it between items on the player interface. So I had it jumping between the teleport buttons on my compass, or buttons on the chat box, and such things.
So once again, I suggest sectioning the place off into separate zones for the monsters. My recommendation stands as using makeshift curtains made by draping carpets over ropes stretched between the canyon walls.